typedef struct ent_swspreview ent_swspreview;
typedef struct ent_worldinfo ent_worldinfo;
typedef struct ent_ccmd ent_ccmd;
+typedef struct ent_objective ent_objective;
typedef struct ent_challenge ent_challenge;
+typedef struct ent_relay ent_relay;
+typedef struct ent_cubemap ent_cubemap;
enum entity_alias{
k_ent_none = 0,
k_ent_menuitem = 15,
k_ent_worldinfo = 16,
k_ent_ccmd = 17,
- k_ent_challenge = 18,
- k_ent_relay = 19
+ k_ent_objective = 18,
+ k_ent_challenge = 19,
+ k_ent_relay = 20,
+ k_ent_cubemap = 21
};
static u32 mdl_entity_id_type( u32 entity_id ){
v2f angle_sin_cos;
};
+/* v101 */
+#if 0
enum gate_type{
k_gate_type_unlinked = 0,
k_gate_type_teleport = 1,
k_gate_type_nonlocal_unlinked = 2,
k_gate_type_nonlocel = 3
};
+#endif
+
+/* v102+ */
+enum ent_gate_flag{
+ k_ent_gate_linked = 0x1, /* this is a working portal */
+ k_ent_gate_nonlocal = 0x2, /* use the key string to link this portal.
+ NOTE: if set, it adds the flip flag. */
+ k_ent_gate_flip = 0x4, /* flip direction 180* for exiting portal */
+ k_ent_gate_custom_mesh = 0x8, /* use a custom submesh instead of default */
+ k_ent_gate_locked = 0x10,/* has to be unlocked to be useful */
+};
struct ent_gate{
- u32 type,
+ u32 flags,
target,
key;
double timing_time;
u16 routes[4]; /* routes that pass through this gate */
u8 route_count;
+
+ /* v102+ */
+ u32 submesh_start, submesh_count;
};
struct ent_route_node{
};
struct ent_route{
-
union{
mdl_transform transform;
u32 official_track_id;
- };
+ }
+ anon;
u32 pstr_name;
u16 checkpoints_start,
u16 active_checkpoint,
valid_checkpoints;
- float factive;
+ f32 factive;
m4x3f board_transform;
mdl_submesh sm;
- double timing_base;
+ f64 timing_base;
+
+ u32 id_camera; /* v103+ */
};
struct ent_water{
enum skateshop_type{
k_skateshop_type_boardshop,
k_skateshop_type_charshop,
- k_skateshop_type_worldshop
+ k_skateshop_type_worldshop,
};
struct ent_skateshop{
k_ent_menuitem_type_page_button = 2,
k_ent_menuitem_type_toggle = 3,
k_ent_menuitem_type_slider = 4,
- k_ent_menuitem_type_page = 5
+ k_ent_menuitem_type_page = 5,
+ k_ent_menuitem_type_binding = 6,
+ k_ent_menuitem_type_visual_nocol = 7,
+ k_ent_menuitem_type_disabled = 90
+};
+
+enum ent_menuitem_stack_behaviour{
+ k_ent_menuitem_stack_append = 0,
+ k_ent_menuitem_stack_replace = 1
};
typedef struct ent_menuitem ent_menuitem;
};
union{
+ struct{
+ u32 pstr_name;
+ }
+ visual;
+
struct{
u32 id_min, /* ent_marker */
id_max, /* . */
slider;
struct{
- u32 pstr;
+ u32 pstr,
+ stack_behaviour;
}
button;
id_viewpoint; /* ent_camera */
}
page;
+
+ struct{
+ u32 pstr_bind,
+ font_variant;
+ }
+ binding;
};
};
f32 timezone;
};
-VG_STATIC ent_marker *ent_find_marker( mdl_context *mdl,
+static ent_marker *ent_find_marker( mdl_context *mdl,
mdl_array_ptr *arr, const char *alias )
{
for( u32 i=0; i<mdl_arrcount(arr); i++ ){
u32 pstr_command;
};
-struct ent_challenge{
+enum ent_objective_filter{
+ k_ent_objective_filter_none = 0x00000000,
+ k_ent_objective_filter_trick_shuvit = 0x00000001,
+ k_ent_objective_filter_trick_kickflip = 0x00000002,
+ k_ent_objective_filter_trick_treflip = 0x00000004,
+ k_ent_objective_filter_trick_any =
+ k_ent_objective_filter_trick_shuvit|
+ k_ent_objective_filter_trick_treflip|
+ k_ent_objective_filter_trick_kickflip,
+ k_ent_objective_filter_flip_back = 0x00000008,
+ k_ent_objective_filter_flip_front = 0x00000010,
+ k_ent_objective_filter_flip_any =
+ k_ent_objective_filter_flip_back|
+ k_ent_objective_filter_flip_front,
+ k_ent_objective_filter_grind_truck_any = 0x00000020,
+ k_ent_objective_filter_grind_board_any = 0x00000040,
+ k_ent_objective_filter_grind_any =
+ k_ent_objective_filter_grind_truck_any|
+ k_ent_objective_filter_grind_board_any,
+ k_ent_objective_filter_footplant = 0x00000080,
+ k_ent_objective_filter_passthrough = 0x00000100
+};
+
+enum ent_objective_flag {
+ k_ent_objective_hidden = 0x1,
+ k_ent_objective_passed = 0x2
+};
+
+struct ent_objective{
mdl_transform transform;
u32 submesh_start,
submesh_count,
+ flags,
id_next,
- filter;
+ filter,filter2,
+ id_win,
+ win_event;
f32 time_limit;
};
+enum ent_challenge_flag {
+ k_ent_challenge_timelimit = 0x1
+};
+
+struct ent_challenge{
+ mdl_transform transform;
+ u32 pstr_alias,
+ flags,
+ target,
+ target_event,
+ reset,
+ reset_event,
+ first,
+ camera,
+ status;
+};
+
+struct ent_relay {
+ u32 targets[4][2];
+};
+
+struct ent_cubemap {
+ v3f co;
+ u32 resolution, live, texture_id,
+ framebuffer_id, renderbuffer_id, placeholder[2];
+};
+
typedef struct ent_call ent_call;
struct ent_call{
u32 id, function;
};
#include "world.h"
-VG_STATIC void entity_call( world_instance *world, ent_call *call );
+static void entity_call( world_instance *world, ent_call *call );
#endif /* ENTITY_H */