#include "ent_region.h"
#include "ent_glider.h"
#include "ent_npc.h"
+#include "world_water.h"
+
+#include <string.h>
void entity_call( world_instance *world, ent_call *call )
{
[k_ent_miniworld] = ent_miniworld_call,
[k_ent_region] = ent_region_call,
[k_ent_glider] = ent_glider_call,
- [k_ent_npc] = ent_npc_call
+ [k_ent_npc] = ent_npc_call,
+ [k_ent_water] = ent_water_call,
};
if( type >= vg_list_size(table) ){
ent_marker *ent_find_marker( mdl_context *mdl, mdl_array_ptr *arr,
const char *alias )
{
- for( u32 i=0; i<mdl_arrcount(arr); i++ ){
+ for( u32 i=0; i<mdl_arrcount(arr); i++ )
+ {
ent_marker *marker = mdl_arritm( arr, i );
- if( !strcmp( mdl_pstr( mdl, marker->pstr_alias ), alias ) ){
+ if( !strcmp( mdl_pstr( mdl, marker->pstr_alias ), alias ) )
+ {
return marker;
}
}