chaos pt 1
[carveJwlIkooP6JGAAIwe30JlM.git] / entity.c
index 287016a60a15fb28433bb48123e3daded8420fd9..85557b1763f72d009bc2ce3327e8b9ac9e6e7e26 100644 (file)
--- a/entity.c
+++ b/entity.c
@@ -10,6 +10,8 @@
 #include "ent_challenge.c"
 #include "ent_relay.c"
 #include "ent_route.c"
+#include "ent_portal.c"
+#include "ent_miniworld.c"
 
 typedef void (*fn_entity_call_handler)( world_instance *, ent_call *);
 
@@ -25,7 +27,8 @@ static void entity_call( world_instance *world, ent_call *call ){
       [k_ent_gate]      = ent_gate_call,
       [k_ent_relay]     = ent_relay_call,
       [k_ent_challenge] = ent_challenge_call,
-      [k_ent_route]     = ent_route_call
+      [k_ent_route]     = ent_route_call,
+      [k_ent_miniworld] = ent_miniworld_call
    };
 
    if( type >= vg_list_size(table) ){