#include "ent_objective.c"
#include "ent_challenge.c"
#include "ent_relay.c"
+#include "ent_route.c"
+#include "ent_portal.c"
+#include "ent_miniworld.c"
+#include "ent_region.c"
typedef void (*fn_entity_call_handler)( world_instance *, ent_call *);
-VG_STATIC void entity_call( world_instance *world, ent_call *call ){
+static void entity_call( world_instance *world, ent_call *call ){
u32 type = mdl_entity_id_type( call->id );
fn_entity_call_handler table[] = {
[k_ent_ccmd] = ent_ccmd_call,
[k_ent_gate] = ent_gate_call,
[k_ent_relay] = ent_relay_call,
- [k_ent_challenge] = ent_challenge_call
+ [k_ent_challenge] = ent_challenge_call,
+ [k_ent_route] = ent_route_call,
+ [k_ent_miniworld] = ent_miniworld_call,
+ [k_ent_region] = ent_region_call
};
if( type >= vg_list_size(table) ){