struct{
v3f look_target;
- ent_skateshop *ptr_ent;
-
- int active;
- float factive;
struct shop_view_slot{
u16 cache_id;
u32 world_reg;
}
render;
+
+ struct gui_helper *helper_pick, *helper_browse;
}
static global_skateshop={.render={.reg_id=0xffffffff,.world_reg=0xffffffff}};
-VG_STATIC void global_skateshop_exit(void);
+static void ent_skateshop_preupdate( ent_skateshop *shop, int active );
+static void skateshop_render( ent_skateshop *shop );
#endif /* ENT_SKATESHOP_H */