#define ENT_SKATESHOP_H
#include "world.h"
+#include "world_load.h"
#include "player.h"
+#include "vg/vg_steam_remote_storage.h"
+#include "workshop.h"
+#include "addon.h"
-#define MAX_LOCAL_BOARDS 64
-#define BILL_TIN_BOARDS 1
-#define MAX_DYNAMIC_BOARDS 9
+#define SKATESHOP_VIEW_SLOT_MAX 5
struct{
v3f look_target;
- ent_skateshop *ptr_ent;
- int active;
- float factive;
+#if 0
+ ent_skateshop *ptr_ent; /* TODO */
+ float factive; /* TODO */
+ camera cam;
+#endif
- enum skateshop_loc{
- k_skateshop_loc_page__viewing,
-
- k_skateshop_loc_select_use,
- k_skateshop_loc_select_cancel,
- k_skateshop_loc_select_upload,
- k_skateshop_loc_page__selected,
-
- k_skateshop_loc_page__upload,
- }
- interface_loc;
-
- struct dynamic_board
- {
- enum dynamic_board_state{
- k_dynamic_board_state_none,
- k_dynamic_board_state_loaded,
- k_dynamic_board_state_loading,
- }
- state;
-
- u32 ref_count;
-
- struct player_board board;
-
- u32 registry_id;
- double last_use_time;
- }
- *dynamic_boards;
-
- struct shop_view_slot
- {
- struct dynamic_board *db;
+ struct shop_view_slot{
+ u16 cache_id;
float view_blend;
}
- shop_view_slots[6];
-
- struct board_registry
- {
- int workshop;
- u64 uid;
-
- struct dynamic_board *dynamic;
+ shop_view_slots[ SKATESHOP_VIEW_SLOT_MAX ];
- char filename[64]; /* if workshop, string version of uid. */
- u32 filename_hash;
+ u32 selected_world_id,
+ selected_board_id,
+ selected_player_id,
+ pointcloud_world_id;
- int ghost;
- }
- *registry;
- u32 registry_count;
+ struct {
+ const char *item_title, *item_desc;
+ u32 reg_id;
- int loading;
- float interaction_cooldown;
-
- u32 selected_registry_id;
+ const char *world_title, *world_loc;
+ u32 world_reg;
+ }
+ render;
}
-static global_skateshop;
+static global_skateshop={.render={.reg_id=0xffffffff,.world_reg=0xffffffff}};
+
+VG_STATIC void ent_skateshop_preupdate( ent_skateshop *shop );
+VG_STATIC void skateshop_render( ent_skateshop *shop );
#endif /* ENT_SKATESHOP_H */