#include "steam.h"
#include "addon.h"
#include "save.h"
+#include "network.h"
/*
* Checks string equality but does a hash check first
board_processview_thread(NULL);
}
+/* TODO: migrate to addon.c */
static void skateshop_op_board_scan(void){
vg_loader_start( board_scan_thread, NULL );
}
-static void skateshop_op_processview(void){
+/* TODO: migrate to addon.c */
+static void skateshop_autostart_loading(void){
+ if( !vg_loader_availible() ) return;
+
+ SDL_AtomicLock( &addon_system.sl_cache_using_resources );
+ for( u32 type=0; type<k_addon_type_max; type++ ){
+ struct addon_cache *cache = &addon_system.cache[type];
+
+ for( u32 id=1; id<=cache->pool.count; id++ ){
+ addon_cache_entry *entry = vg_pool_item( &cache->pool, id );
+ if( entry->state == k_addon_cache_state_load_request ){
+ SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
+ goto launch;
+ }
+ }
+ }
+ SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
+ return;
+launch:
vg_loader_start( board_processview_thread, NULL );
}
if( opage != npage ){
skateshop_update_viewpage();
- skateshop_op_processview();
+ //skateshop_op_processview();
}
else if( cache_id && button_down( k_srbind_maccept )){
vg_info( "chose board from skateshop (%u)\n",
addon_cache_unwatch( k_addon_type_board, localplayer.board_view_slot );
addon_cache_watch( k_addon_type_board, cache_id );
localplayer.board_view_slot = cache_id;
+ network_send_item( k_netmsg_playeritem_board );
world_entity_unfocus();
skaterift_autosave(1);
if( changed ){
player__use_model( global_skateshop.selected_player_id );
- skateshop_op_processview();
+ //skateshop_op_processview();
}
if( button_down( k_srbind_maccept ) ){
+ network_send_item( k_netmsg_playeritem_player );
world_entity_unfocus();
}
}
if( browseable ){
if( button_down( k_srbind_mleft ) ){
- if( global_skateshop.selected_world_id > 0 )
- {
+ if( global_skateshop.selected_world_id > 0 ){
global_skateshop.selected_world_id --;
change = 1;
}
}
if( button_down( k_srbind_mback ) ){
+ if( shop->type == k_skateshop_type_charshop )
+ network_send_item( k_netmsg_playeritem_player );
+
world_entity_unfocus();
return;
}