workshop ready
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_skateshop.c
index 40362219b37b9d8ae1c6479c7ebad3b6077cd469..ce0ca5d2b55236f98164197d906a469df462b681 100644 (file)
@@ -4,12 +4,15 @@
 #define VG_GAME
 #include "vg/vg.h"
 #include "vg/vg_steam_ugc.h"
+#include "vg/vg_msg.h"
 #include "ent_skateshop.h"
 #include "world.h"
 #include "player.h"
 #include "gui.h"
 #include "menu.h"
 #include "pointcloud.h"
+#include "highscores.h"
+#include "steam.h"
 
 /*
  * Checks string equality but does a hash check first
@@ -60,7 +63,7 @@ VG_STATIC struct cache_board *skateshop_cache_fetch( u32 registry_index )
          struct registry_board *other = 
             &global_skateshop.registry[ min_board->registry_id ];
 
-         vg_info( "Deallocating board: '%s'\n", min_board, other->filename );
+         vg_info( "Deallocating board: '%s'\n", min_board, other->foldername );
 
          player_board_unload( &min_board->board );
          other->cache_ptr = NULL;
@@ -68,7 +71,7 @@ VG_STATIC struct cache_board *skateshop_cache_fetch( u32 registry_index )
 
       if( reg ){
          vg_info( "Allocating board (reg:%u) '%s'\n", 
-                  registry_index, reg->filename );
+                  registry_index, reg->foldername );
       }
       else{
          vg_info( "Pre-allocating board (reg:%u) 'null'\n", registry_index );
@@ -102,12 +105,6 @@ VG_STATIC void skateshop_update_viewpage(void)
    }
 }
 
-/* generic reciever */
-VG_STATIC void workshop_async_any_complete( void *data, u32 size )
-{
-   skaterift_end_op();
-}
-
 /*
  * op/subroutine: k_workshop_op_item_load
  * -----------------------------------------------------------------------------
@@ -128,7 +125,7 @@ VG_STATIC void skateshop_async_board_loaded( void *payload, u32 size )
    reg->cache_ptr = cache_ptr;
    SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
 
-   vg_success( "Async board loaded (%s)\n", reg->filename );
+   vg_success( "Async board loaded (%s)\n", reg->foldername );
 }
 
 /*
@@ -137,7 +134,9 @@ VG_STATIC void skateshop_async_board_loaded( void *payload, u32 size )
  */
 VG_STATIC void workshop_visibile_load_loop_thread( void *_args )
 {
-   char path[1024];
+   char path_buf[4096];
+   vg_str folder;
+
    for( u32 i=0; i<SKATESHOP_BOARD_CACHE_MAX; i++ ){
       struct cache_board *cache_ptr = &global_skateshop.cache[i];
 
@@ -161,31 +160,82 @@ VG_STATIC void workshop_visibile_load_loop_thread( void *_args )
                vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
 
             struct async_workshop_filepath_info *info = call->payload;
-            info->buf = path;
+            info->buf = path_buf;
             info->id = reg->workshop_id;
-            info->len = vg_list_size(path) - strlen("/board.mdl")-1;
+            info->len = vg_list_size(path_buf);
             vg_async_dispatch( call, async_workshop_get_filepath );
             vg_async_stall(); /* too bad! */
 
-            if( path[0] == '\0' ){
-               SDL_AtomicLock( &global_skateshop.sl_cache_access );
-               cache_ptr->state = k_cache_board_state_none;
-               SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
-
+            if( path_buf[0] == '\0' ){
                vg_error( "Failed SteamAPI_GetItemInstallInfo(" PRINTF_U64 ")\n",
                            reg->workshop_id );
-               continue;
-            }
-            else{
-               strcat( path, "/board.mdl" );
+
+               goto file_is_broken;
             }
+
+            folder.buffer = path_buf;
+            folder.i = strlen(path_buf);
+            folder.len = 4096;
          }
          else{
-            snprintf( path, 256, "models/boards/%s", reg->filename );
+            vg_strnull( &folder, path_buf, 4096 );
+            vg_strcat( &folder, "boards/" );
+            vg_strcat( &folder, reg->foldername );
          }
 
-         player_board_load( &cache_ptr->board, path );
+         vg_str meta_path = folder;
+         vg_strcat( &meta_path, "/addon.inf" );
+
+         if( !vg_strgood( &meta_path ) ) {
+            vg_error( "Metadata path too long\n" );
+            goto file_is_broken;
+         }
+
+         u8 meta[512];
+         FILE *fp = fopen( meta_path.buffer, "rb" );
+
+         if( !fp ) goto file_is_broken;
+
+         u32 l = fread( meta, 1, 512, fp );
+         if( l != 512 ){
+            if( !feof(fp) ){
+               fclose(fp);
+               vg_error( "unknown error codition" );
+               goto file_is_broken;
+            }
+         }
+         fclose(fp);
+
+         /* load content files
+          * --------------------------------- */
+
+         vg_str content_path = folder;
+
+         vg_msg msg;
+         vg_msg_init( &msg, meta, l );
+         vg_msg_cmd cmd;
+         while( vg_msg_next( &msg, &cmd ) ){
+            if( (msg.depth == 0) && (cmd.code == k_vg_msg_code_kvstring) ){
+               if( VG_STRDJB2_EQ( "content", cmd.key, cmd.key_djb2 ) ){
+                  vg_strcat( &content_path, "/" );
+                  vg_strcat( &content_path, cmd.value._buf );
+                  break;
+               }
+            }
+         }
+         if( !vg_strgood( &content_path ) ) {
+            vg_error( "Metadata path too long\n" );
+            goto file_is_broken;
+         }
+
+         player_board_load( &cache_ptr->board, content_path.buffer );
          vg_async_call( skateshop_async_board_loaded, cache_ptr, 0 );
+         continue;
+
+file_is_broken:;
+         SDL_AtomicLock( &global_skateshop.sl_cache_access );
+         cache_ptr->state = k_cache_board_state_none;
+         SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
       }
       else
          SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
@@ -225,8 +275,9 @@ VG_STATIC void workshop_steam_scan(void)
    vg_async_stall();
 
    for( u32 j=0; j<workshop_count; j++ ){
+      /* check for existance in both our caches
+       * ----------------------------------------------------------*/
       PublishedFileId_t id = workshop_ids[j];
-
       for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
          struct registry_board *reg = &global_skateshop.registry[i];
 
@@ -235,41 +286,114 @@ VG_STATIC void workshop_steam_scan(void)
             goto next_file_workshop;
          }
       }
+      for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
+         struct registry_world *reg = &global_skateshop.world_registry[i];
 
-      if( global_skateshop.t1_registry_count == SKATESHOP_REGISTRY_MAX ){
-         vg_error( "You have too many boards installed!\n" );
-         break;
+         if( reg->workshop_id == id ){
+            reg->state = k_registry_board_state_indexed;
+            goto next_file_workshop;
+         }
       }
 
+      /* new one, lets find out what type it is
+       * ---------------------------------------------------------------*/
       vg_info( "new listing from the steam workshop!: "PRINTF_U64"\n", id );
+      vg_async_item *call1 = 
+         vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
 
-      struct registry_board *reg = &global_skateshop.registry[
-                                       global_skateshop.t1_registry_count ++ ];
+      char path[ 4096 ];
 
-      reg->cache_ptr = NULL;
-      snprintf( reg->filename, 64, PRINTF_U64, id );
-      reg->filename_hash = vg_strdjb2( reg->filename );
-      reg->workshop_id = id;
-      reg->state = k_registry_board_state_indexed;
+      struct async_workshop_filepath_info *info = call1->payload;
+      info->buf = path;
+      info->id = id;
+      info->len = vg_list_size(path);
+      vg_async_dispatch( call1, async_workshop_get_filepath );
+      vg_async_stall(); /* too bad! */
 
-      workshop_file_info_clear( &reg->workshop );
-      strcpy( reg->workshop.title, "Workshop file" );
+      vg_info( "%s\n", path );
+      vg_str folder = {.buffer = path, .i=strlen(path), .len=4096};
+      vg_str meta_path = folder;
+      vg_strcat( &meta_path, "/addon.inf" );
+      if( !vg_strgood( &meta_path ) ){
+         vg_error( "The metadata path is too long\n" );
+         goto next_file_workshop;
+      }
 
-      /* load the metadata off the disk */
-      vg_async_item *call = 
-         vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
+      u8 meta[512];
+      FILE *fp = fopen( meta_path.buffer, "rb" );
+      if( !fp ){
+         vg_error( "Could not open the '%s'\n", meta_path.buffer );
+         goto next_file_workshop;
+      }
 
-      const char *meta_file = "/board.mdl.inf";
-      char path[ 1024 ];
-      struct async_workshop_filepath_info *info = call->payload;
-      info->buf = path;
-      info->id = reg->workshop_id;
-      info->len = vg_list_size(path) - strlen(meta_file)-1;
-      vg_async_dispatch( call, async_workshop_get_filepath );
-      vg_async_stall(); /* too bad! */
+      u32 l = fread( meta, 1, 512, fp );
+      if( l != 512 ){
+         if( !feof(fp) ){
+            fclose(fp);
+            vg_error( "unknown error codition" );
+            goto next_file_workshop;
+         }
+      }
+      fclose(fp);
+
+      enum workshop_file_type type = k_workshop_file_type_none;
+      vg_msg msg;
+      vg_msg_init( &msg, meta, l );
+
+      vg_msg_cmd cmd;
+      while( vg_msg_next( &msg, &cmd ) ){
+         if( (msg.depth == 1) && (cmd.code == k_vg_msg_code_frame) ){
+            if( VG_STRDJB2_EQ( "workshop", cmd.key, cmd.key_djb2 ) ){
+               u32 depth = msg.depth;
+               while( (msg.depth == depth) && vg_msg_next( &msg, &cmd ) ){
+                  if( cmd.code & k_vg_msg_code_unsigned ){
+                     if( VG_STRDJB2_EQ( "type", cmd.key, cmd.key_djb2 ) ){
+                        type = cmd.value._u32;
+                     }
+                  }
+               }
+            }
+         }
+      }
+
+      if( type == k_workshop_file_type_none ){
+         vg_error( "Cannot determine addon type\n" );
+         goto next_file_workshop;
+      }
 
-      strcat( path, meta_file );
-      workshop_load_metadata( path, &reg->workshop );
+      /* now that we have the type
+       * ------------------------------------------------------------------*/
+
+      if( type == k_workshop_file_type_board ){
+         if( global_skateshop.t1_registry_count == SKATESHOP_REGISTRY_MAX ){
+            vg_error( "You have too many boards installed!\n" );
+            goto next_file_workshop;
+         }
+
+         struct registry_board *reg = &global_skateshop.registry[
+                                       global_skateshop.t1_registry_count ++ ];
+
+         reg->cache_ptr = NULL;
+         snprintf( reg->foldername, 64, PRINTF_U64, id );
+         reg->foldername_hash = vg_strdjb2( reg->foldername );
+         reg->workshop_id = id;
+         reg->state = k_registry_board_state_indexed;
+      }
+      else if( type == k_workshop_file_type_world ){
+         if( global_skateshop.t1_world_registry_count == SKATESHOP_WORLDS_MAX ){
+            vg_error( "You have too many worlds installed!\n" );
+            goto next_file_workshop;
+         }
+
+         struct registry_world *reg = &global_skateshop.world_registry[
+                                 global_skateshop.t1_world_registry_count ++ ];
+         
+         snprintf( reg->foldername, 64, PRINTF_U64, id );
+         reg->foldername_hash = vg_strdjb2( reg->foldername );
+         reg->type = k_world_load_type_workshop;
+         reg->workshop_id = id;
+         reg->state = k_registry_board_state_indexed;
+      }
 
 next_file_workshop:;
    }
@@ -288,6 +412,7 @@ VG_STATIC void workshop_scan_thread( void *_args )
       reg->state = k_registry_board_state_indexed_absent;
    }
 
+#if 0
    /*
     * Local disk scan
     */
@@ -323,19 +448,25 @@ VG_STATIC void workshop_scan_thread( void *_args )
 
          reg->cache_ptr = NULL;
          vg_strncpy( file.name, reg->filename, 64, k_strncpy_always_add_null );
+#if 0
          vg_strncpy( file.name, reg->workshop.title,
                      64, k_strncpy_always_add_null );
+#endif
          reg->filename_hash = hash;
          reg->workshop_id = 0;
          reg->state = k_registry_board_state_indexed;
+
+#if 0
          reg->workshop.author = 0;
          strcpy( reg->workshop.author_name, "custom" );
+#endif
       }
 
 next_file: tinydir_next( &dir );
    }
 
    tinydir_close(&dir);
+#endif
 
    if( steam_ready ) workshop_steam_scan();
    
@@ -353,6 +484,148 @@ VG_STATIC void workshop_op_item_scan(void)
    vg_loader_start( workshop_scan_thread, NULL );
 }
 
+/*
+ * op: k_async_op_world_scan
+ * -----------------------------------------------------------------------------
+ */
+
+/*
+ * Reciever for scan completion. copies the registry_count back into t0
+ */
+VG_STATIC void workshop_async_world_reg_update( void *data, u32 size )
+{
+   vg_info( "World registry update notify\n" );
+   global_skateshop.world_registry_count = 
+      global_skateshop.t1_world_registry_count;
+   skaterift_end_op();
+}
+
+/*
+ * Add a local world folder to the registry, it will verify existing ones are 
+ * still there too.
+ */
+VG_STATIC void world_scan_register_local( const char *folder_name )
+{
+   u32 hash = vg_strdjb2( folder_name );
+   for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
+      struct registry_world *reg = 
+         &global_skateshop.world_registry[i];
+
+      if( const_str_eq( hash, folder_name, reg->foldername ) ){
+         reg->state = k_registry_board_state_indexed;
+         return;
+      }
+   }
+
+   if( global_skateshop.t1_world_registry_count == SKATESHOP_WORLDS_MAX ){
+      vg_error( "You have too many worlds installed!\n" );
+      return;
+   }
+
+   vg_info( "new listing!: %s\n", folder_name );
+
+   struct registry_world *reg = &global_skateshop.world_registry[
+      global_skateshop.t1_world_registry_count ++ ];
+
+   vg_strncpy( folder_name, reg->foldername, 64, k_strncpy_overflow_fatal );
+   reg->foldername_hash = hash;
+   reg->state = k_registry_board_state_indexed;
+   //reg->meta_present = 0;
+   reg->type = k_world_load_type_local;
+}
+
+/*
+ * Async thread which scans local files for boards, as well as scheduling 
+ * synchronous calls to the workshop
+ */
+VG_STATIC void world_scan_thread( void *_args )
+{
+   vg_linear_clear( vg_mem.scratch );
+
+   for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
+      struct registry_world *reg = &global_skateshop.world_registry[i];
+      reg->state = k_registry_board_state_indexed_absent;
+   }
+
+   /*
+    * Local disk scan
+    */
+   vg_info( "Scanning maps/*.mdl\n" );
+
+   char path_buf[4096];
+   vg_str path;
+   vg_strnull( &path, path_buf, 4096 );
+   vg_strcat( &path, "maps/" );
+
+   DIR *dir = opendir( path.buffer );
+   if( !dir ){
+      vg_error( "opendir('maps') failed\n" );
+      vg_async_call( workshop_async_any_complete, NULL, 0 );
+      return;
+   }
+
+   struct dirent *entry;
+   while( (entry = readdir(dir)) ){
+      if( entry->d_type == DT_DIR ){
+         if( entry->d_name[0] == '.' ) continue;
+
+         vg_str folder = path;
+         char *folder_name = folder.buffer+folder.i;
+
+         if( strlen( entry->d_name ) >
+               vg_list_size(global_skateshop.world_registry[0].foldername)){
+            vg_warn( "Map folder too long: %s\n", entry->d_name );
+            continue;
+         }
+
+         vg_strcat( &folder, entry->d_name );
+         if( !vg_strgood( &folder ) ) break;
+
+         DIR *subdir = opendir( folder.buffer );
+         while( (entry = readdir(subdir)) ){
+            if( entry->d_type == DT_REG ){
+               if( entry->d_name[0] == '.' ) continue;
+
+               vg_str file = folder;
+               vg_strcat( &file, "/" );
+               vg_strcat( &file, entry->d_name );
+               if( !vg_strgood( &file ) ) continue;
+
+               char *ext = vg_strch( &file, '.' );
+               if( !ext ) continue;
+               if( strcmp(ext,".mdl") ) continue;
+               
+               vg_strcat( &folder, "" );
+               world_scan_register_local( folder_name );
+            }
+         }
+         closedir(subdir);
+      }
+   }
+   closedir(dir);
+
+   vg_async_call( workshop_async_world_reg_update, NULL, 0 );
+
+#if 0
+   tinydir_close(&dir);
+
+   if( steam_ready ) workshop_steam_scan();
+   
+   vg_async_call( workshop_async_reg_update, NULL, 0 );
+   vg_async_stall();
+   workshop_visibile_load_loop_thread(NULL);
+#endif
+}
+
+/*
+ * Asynchronous scan of local disk for worlds
+ */
+VG_STATIC void skateshop_op_world_scan(void)
+{
+   skaterift_begin_op( k_async_op_world_scan );
+   vg_loader_start( world_scan_thread, NULL );
+}
+
 /*
  * Regular stuff
  * -----------------------------------------------------------------------------
@@ -390,6 +663,7 @@ VG_STATIC void callback_persona_statechange( CallbackMsg_t *msg )
    PersonaStateChange_t *info = (PersonaStateChange_t *)msg->m_pubParam;
    ISteamFriends *hSteamFriends = SteamAPI_SteamFriends();
 
+#if 0
    if( info->m_nChangeFlags & k_EPersonaChangeName ){
       for( u32 i=0; i<global_skateshop.registry_count; i++ ){
          struct registry_board *reg = &global_skateshop.registry[i];
@@ -400,6 +674,7 @@ VG_STATIC void callback_persona_statechange( CallbackMsg_t *msg )
          }
       }
    }
+#endif
 }
 
 /*
@@ -408,10 +683,12 @@ VG_STATIC void callback_persona_statechange( CallbackMsg_t *msg )
 VG_STATIC void skateshop_init(void)
 {
    u32 reg_size   = sizeof(struct registry_board)*SKATESHOP_REGISTRY_MAX,
+       wreg_size  = sizeof(struct registry_world)*SKATESHOP_WORLDS_MAX,
        cache_size = sizeof(struct cache_board)*SKATESHOP_BOARD_CACHE_MAX;
    
    global_skateshop.registry = vg_linear_alloc( vg_mem.rtmemory, reg_size );
-   global_skateshop.registry_count = 0;
+   global_skateshop.world_registry = 
+      vg_linear_alloc( vg_mem.rtmemory, wreg_size );
    global_skateshop.cache = vg_linear_alloc( vg_mem.rtmemory, cache_size );
 
    memset( global_skateshop.cache, 0, cache_size );
@@ -449,6 +726,69 @@ VG_STATIC struct cache_board *skateshop_selected_cache_if_loaded(void)
    return NULL;
 }
 
+VG_STATIC void pointcloud_async_end(void *_, u32 __)
+{
+   pointcloud_animate( k_pointcloud_anim_opening );
+   skaterift_end_op();
+}
+
+VG_STATIC void pointcloud_clear_async(void *_, u32 __)
+{
+   pointcloud.count = 0;
+   pointcloud_animate( k_pointcloud_anim_opening );
+   skaterift_end_op();
+}
+
+VG_STATIC void skateshop_preview_loader_thread( void *_data )
+{
+   struct registry_world *reg = _data;
+   
+   if( reg->type == k_world_load_type_local ){
+      char path_buf[4096];
+      vg_str path;
+      vg_strnull( &path, path_buf, 4096 );
+      vg_strcat( &path, "maps/" );
+      vg_strcat( &path, reg->foldername );
+      vg_strcat( &path, "/preview.bin" );
+
+      vg_linear_clear(vg_mem.scratch);
+      u32 size;
+      
+      void *data = vg_file_read( vg_mem.scratch, path_buf, &size );
+      if( data ){
+         if( size < sizeof(pointcloud_buffer) ){
+            vg_async_call( pointcloud_clear_async, NULL, 0 );
+            return;
+         }
+         
+         vg_async_item *call = vg_async_alloc(size);
+         pointcloud_buffer *pcbuf = call->payload;
+         memcpy( pcbuf, data, size );
+
+         u32 point_count = (size-sizeof(pointcloud_buffer)) /
+                              sizeof(struct pointcloud_vert);
+         pcbuf->max = point_count;
+         pcbuf->count = point_count;
+         pcbuf->op = k_pointcloud_op_clear;
+
+         vg_async_dispatch( call, async_pointcloud_sub );
+         vg_async_call( pointcloud_async_end, NULL, 0 );
+      }
+      else{
+         vg_async_call( pointcloud_clear_async, NULL, 0 );
+      }
+   }
+   else{
+      vg_async_call( pointcloud_clear_async, NULL, 0 );
+   }
+}
+
+VG_STATIC void skateshop_load_world_preview( struct registry_world *reg )
+{
+   skaterift_begin_op( k_async_op_world_load_preview );
+   vg_loader_start( skateshop_preview_loader_thread, reg );
+}
+
 /*
  * VG event preupdate 
  */
@@ -461,8 +801,7 @@ VG_STATIC void global_skateshop_preupdate(void)
 
    if( !global_skateshop.active ) return;
 
-   world_instance *world = get_active_world();
-
+   world_instance *world = world_current_instance();
    ent_skateshop *shop = global_skateshop.ptr_ent;
 
    /* camera positioning */
@@ -573,23 +912,79 @@ VG_STATIC void global_skateshop_preupdate(void)
       }
    }
    else if( shop->type == k_skateshop_type_worldshop ){
-      gui_helper_action( axis_display_string( k_sraxis_mbrowse_h ), "browse" );
+      int browseable = 0,
+          loadable = 0;
+
+      if( global_skateshop.world_registry_count &&
+            ((skaterift.async_op == k_async_op_none)||
+             (skaterift.async_op == k_async_op_world_load_preview))){
+         gui_helper_action( axis_display_string(k_sraxis_mbrowse_h), "browse" );
+         browseable = 1;
+      }
+
+      if( skaterift.async_op == k_async_op_none ){
+         gui_helper_action( button_display_string(k_srbind_maccept), "load" );
+         loadable = 1;
+      }
+      
+      int change = 0;
+
+      if( browseable ){
+         if( button_down( k_srbind_mleft ) ){
+            if( global_skateshop.selected_world_id > 0 )
+            {
+               global_skateshop.selected_world_id --;
+               change = 1;
+            }
+         }
 
-      v2f input;
-      joystick_state( k_srjoystick_steer, input );
-      pointcloud.control[0] += input[0] * vg.time_delta;
-      pointcloud.control[2] += input[1] * vg.time_delta;
+         if( button_down( k_srbind_mright ) ){
+            if( global_skateshop.selected_world_id+1 < 
+                     global_skateshop.world_registry_count )
+            {
+               global_skateshop.selected_world_id ++;
+               change = 1;
+            }
+         }
+      }
+      
+      if( change && pointcloud_idle() ){
+         pointcloud_animate( k_pointcloud_anim_hiding );
+      }
 
-      pointcloud.control[0] = vg_clampf( pointcloud.control[0], -10.0f, 10.0f );
-      pointcloud.control[2] = vg_clampf( pointcloud.control[2], -10.0f, 10.0f );
+      if( skaterift.async_op == k_async_op_none ){
+         struct registry_world *rw = &global_skateshop.world_registry[
+            global_skateshop.selected_world_id ];
 
-      if( button_press( k_srbind_trick1 ) ){
-         pointcloud.control[3] += vg.time_delta*0.2f;
+         /* automatically load in clouds */
+         if( loadable && button_down( k_srbind_maccept ) ){
+            vg_info( "Select world (%u)\n", 
+                      global_skateshop.selected_world_id );
+            skaterift_change_world( rw->foldername );
+            return;
+         }
+         else{
+            if( pointcloud.anim == k_pointcloud_anim_idle_closed ){
+               if( global_skateshop.pointcloud_world_id !=
+                     global_skateshop.selected_world_id )
+               {
+                  global_skateshop.pointcloud_world_id = 
+                     global_skateshop.selected_world_id;
+                  skateshop_load_world_preview( rw );
+               }
+               else{
+                  pointcloud_animate( k_pointcloud_anim_opening );
+               }
+            }
+            else if( pointcloud.anim == k_pointcloud_anim_idle_open ){
+               if( global_skateshop.pointcloud_world_id !=
+                     global_skateshop.selected_world_id )
+               {
+                  pointcloud_animate( k_pointcloud_anim_hiding );
+               }
+            }
+         }
       }
-      if( button_press( k_srbind_trick0 ) ){
-         pointcloud.control[3] -= vg.time_delta*0.2f;
-}
-      pointcloud.control[3] = vg_clampf( pointcloud.control[3], 0.001f, 10.0f );
    }
    else{
       vg_fatal_error( "Unknown store (%u)\n", shop->type );
@@ -603,7 +998,7 @@ VG_STATIC void global_skateshop_preupdate(void)
 
 VG_STATIC void skateshop_render_boardshop(void)
 {
-   world_instance *world = get_active_world();
+   world_instance *world = world_current_instance();
    ent_skateshop *shop = global_skateshop.ptr_ent;
 
    u32 slot_count = vg_list_size(global_skateshop.shop_view_slots);
@@ -676,7 +1071,7 @@ fade_out:;
    float scale = 0.2f,
          thickness = 0.03f;
 
-   font3d_bind( &world_global.font, &main_camera );
+   font3d_bind( &gui.font, &main_camera );
    shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
 
    /* Selection counter
@@ -690,7 +1085,7 @@ fade_out:;
    m4x3_mul( mrack, mlocal, mmdl );
 
    if( global_skateshop.registry_count == 0 ){
-      font3d_simple_draw( &world_global.font, 0, 
+      font3d_simple_draw( &gui.font, 0, 
                           "Nothing installed", &main_camera, mmdl );
    }
    else{
@@ -701,7 +1096,7 @@ fade_out:;
       i+=highscore_intl( buf+i, global_skateshop.registry_count, 3 );
       buf[i++] = '\0';
 
-      font3d_simple_draw( &world_global.font, 0, buf, &main_camera, mmdl );
+      font3d_simple_draw( &gui.font, 0, buf, &main_camera, mmdl );
    }
 
    struct cache_board *cache_ptr = skateshop_selected_cache_if_loaded();
@@ -709,29 +1104,32 @@ fade_out:;
 
    struct registry_board *reg = 
       &global_skateshop.registry[cache_ptr->registry_id];
+
+#if 0
    struct workshop_file_info *info = &reg->workshop;
 
    /* Skin title
     * ----------------------------------------------------------------- */
    m3x3_zero( mlocal );
    m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
-   mlocal[3][0] = -font3d_string_width( &world_global.font, 0, info->title );
+   mlocal[3][0] = -font3d_string_width( &gui.font, 0, info->title );
    mlocal[3][0] *= scale*0.5f;
    mlocal[3][1] = 0.1f;
+   mlocal[3][2] = 0.0f;
    m4x3_mul( mtext, mlocal, mmdl );
-   font3d_simple_draw( &world_global.font, 0, info->title, &main_camera, mmdl );
+   font3d_simple_draw( &gui.font, 0, info->title, &main_camera, mmdl );
 
    /* Author name
     * ----------------------------------------------------------------- */
    scale *= 0.4f;
    m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
-   mlocal[3][0] = -font3d_string_width( &world_global.font, 0, 
-                                        info->author_name );
+   mlocal[3][0] = -font3d_string_width( &gui.font, 0, info->author_name );
    mlocal[3][0] *= scale*0.5f;
    mlocal[3][1] = 0.0f;
+   mlocal[3][2] = 0.0f;
    m4x3_mul( mtext, mlocal, mmdl );
-   font3d_simple_draw( &world_global.font, 0, 
-                       info->author_name, &main_camera, mmdl );
+   font3d_simple_draw( &gui.font, 0, info->author_name, &main_camera, mmdl );
+#endif
 }
 
 VG_STATIC void skateshop_render_charshop(void)
@@ -740,52 +1138,77 @@ VG_STATIC void skateshop_render_charshop(void)
 
 VG_STATIC void skateshop_render_worldshop(void)
 {
-   world_instance *world = get_active_world();
+   world_instance *world = world_current_instance();
 
-   m4x3f mmdl;
    ent_skateshop *shop = global_skateshop.ptr_ent;
    ent_marker *mark_display = mdl_arritm( &world->ent_marker,
-                                  mdl_entity_id_id(shop->worlds.id_display));
-   mdl_transform_m4x3( &mark_display->transform, mmdl );
-
-   /* TODO? ... */
-#if 0
-   v3f vol;
-   v3_sub( world->scene_geo.bbx[1], world->scene_geo.bbx[0], vol );
-
-   v2f rect = { 1.0f, 1.0f },
-       map  = { vol[0], vol[2] },
-       result;
-
-   f32 rp = rect[0] * map[1],
-       rc = rect[1] * map[0];
+                                  mdl_entity_id_id(shop->worlds.id_display)),
+              *mark_info = mdl_arritm( &world->ent_marker, 
+                                  mdl_entity_id_id(shop->boards.id_info));
+
+   /* Text */
+   char buftext[128], bufsubtext[128];
+   vg_str info, subtext;
+   vg_strnull( &info, buftext, 128 );
+   vg_strnull( &subtext, bufsubtext, 128 );
    
-   u32 axis, other;
-   if( rc > rp ) axis = 0;
-   else          axis = 1;
-   other = axis ^ 0x1;
+   if( global_skateshop.world_registry_count ){
+      struct registry_world *rw = &global_skateshop.world_registry[
+         global_skateshop.selected_world_id ];
+
+      info.i+=highscore_intl( info.buffer+info.i, 
+                              global_skateshop.selected_world_id+1, 3 );
+      info.buffer[info.i++] = '/';
+      info.i+=highscore_intl( info.buffer+info.i, 
+                              global_skateshop.world_registry_count, 3 );
+      info.buffer[info.i++] = ' ';
+      info.buffer[info.i] = '\0';
+
+      vg_strcat( &info, rw->foldername );
+      if( skaterift.async_op == k_async_op_world_loading ||
+          skaterift.async_op == k_async_op_world_preloading ){
+         vg_strcat( &subtext, "Loading..." );
+      }
+      else{
+         vg_strcat( &subtext, "No information" );
+      }
+   }
+   else{
+      vg_strcat( &info, "No worlds installed" );
+   }
 
-   result[axis] = rect[axis];
-   result[other] = (rect[axis] * map[other]) / map[axis];
 
-   m4x3f mlocal, mx;
-   m4x3_identity( mlocal );
+   m4x3f mtext,mlocal,mtextmdl;
+   mdl_transform_m4x3( &mark_info->transform, mtext );
 
-   mlocal[0][0] = result[0];
-   mlocal[2][2] = result[1];
-   mlocal[1][1] = (vol[1]/vol[0]) * mlocal[0][0];
-   mlocal[3][0] = (rect[0]-result[0])*0.5f - rect[0]*0.5f;  /* sea level? */
-   mlocal[3][2] = (rect[1]-result[1])*0.5f - rect[1]*0.5f;
-   m4x3_mul( mmdl, mlocal, mx );
-#endif
+   font3d_bind( &gui.font, &main_camera );
+   shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
 
+   float scale = 0.2f, thickness = 0.015f, scale1 = 0.08f;
+   m3x3_zero( mlocal );
+   m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
+   mlocal[3][0] = -font3d_string_width( &gui.font, 0, buftext );
+   mlocal[3][0] *= scale*0.5f;
+   mlocal[3][1] = 0.1f;
+   mlocal[3][2] = 0.0f;
+   m4x3_mul( mtext, mlocal, mtextmdl );
+   font3d_simple_draw( &gui.font, 0, buftext, &main_camera, mtextmdl );
+
+   m3x3_setdiagonalv3( mlocal, (v3f){ scale1, scale1, thickness } );
+   mlocal[3][0] = -font3d_string_width( &gui.font, 0, bufsubtext );
+   mlocal[3][0] *= scale1*0.5f;
+   mlocal[3][1] = -scale1*0.3f;
+   m4x3_mul( mtext, mlocal, mtextmdl );
+   font3d_simple_draw( &gui.font, 0, bufsubtext, &main_camera, mtextmdl );
+
+   /* pointcloud */
+   m4x3f mmdl;
+   mdl_transform_m4x3( &mark_display->transform, mmdl );
    m4x3_rotate_y( mmdl, vg.time * 0.2 );
 
-#if 1
    glEnable(GL_BLEND);
    glBlendFunc(GL_ONE, GL_ONE);
    glDisable(GL_DEPTH_TEST);
-#endif
    pointcloud_render( world, &main_camera, mmdl );
    glDisable(GL_BLEND);
    glEnable(GL_DEPTH_TEST);
@@ -846,6 +1269,10 @@ VG_STATIC void ent_skateshop_call( world_instance *world, ent_call *call )
          skateshop_update_viewpage();
          workshop_op_item_scan();
       }
+      else if( shop->type == k_skateshop_type_worldshop ){
+         pointcloud_animate( k_pointcloud_anim_opening );
+         skateshop_op_world_scan();
+      }
    }
 }