#include "player.h"
#include "gui.h"
#include "menu.h"
+#include "pointcloud.h"
+#include "highscores.h"
/*
* Checks string equality but does a hash check first
}
}
-/* generic reciever */
-VG_STATIC void workshop_async_any_complete( void *data, u32 size )
-{
- workshop_end_op();
-}
-
/*
* op/subroutine: k_workshop_op_item_load
* -----------------------------------------------------------------------------
*/
VG_STATIC void workshop_op_item_scan(void)
{
- workshop_begin_op( k_workshop_op_item_scan );
+ skaterift_begin_op( k_workshop_op_item_scan );
vg_loader_start( workshop_scan_thread, NULL );
}
+/*
+ * op: k_async_op_world_scan
+ * -----------------------------------------------------------------------------
+ */
+
+/*
+ * Reciever for scan completion. copies the registry_count back into t0
+ */
+VG_STATIC void workshop_async_world_reg_update( void *data, u32 size )
+{
+ vg_info( "World registry update notify\n" );
+ global_skateshop.world_registry_count =
+ global_skateshop.t1_world_registry_count;
+ skaterift_end_op();
+}
+
+/*
+ * Add a local world folder to the registry, it will verify existing ones are
+ * still there too.
+ */
+VG_STATIC void world_scan_register_local( const char *folder_name )
+{
+ u32 hash = vg_strdjb2( folder_name );
+ for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
+ struct registry_world *reg =
+ &global_skateshop.world_registry[i];
+
+ if( const_str_eq( hash, folder_name, reg->foldername ) ){
+ reg->state = k_registry_board_state_indexed;
+ return;
+ }
+ }
+
+ if( global_skateshop.t1_world_registry_count == SKATESHOP_WORLDS_MAX ){
+ vg_error( "You have too many worlds installed!\n" );
+ return;
+ }
+
+ vg_info( "new listing!: %s\n", folder_name );
+
+ struct registry_world *reg = &global_skateshop.world_registry[
+ global_skateshop.t1_world_registry_count ++ ];
+
+ vg_strncpy( folder_name, reg->foldername, 64, k_strncpy_overflow_fatal );
+ reg->foldername_hash = hash;
+ reg->state = k_registry_board_state_indexed;
+ //reg->meta_present = 0;
+ reg->type = k_world_load_type_local;
+}
+
+/*
+ * Async thread which scans local files for boards, as well as scheduling
+ * synchronous calls to the workshop
+ */
+VG_STATIC void world_scan_thread( void *_args )
+{
+ vg_linear_clear( vg_mem.scratch );
+
+ for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
+ struct registry_world *reg = &global_skateshop.world_registry[i];
+ reg->state = k_registry_board_state_indexed_absent;
+ }
+
+ /*
+ * Local disk scan
+ */
+ vg_info( "Scanning maps/*.mdl\n" );
+
+ char path_buf[4096];
+ vg_str path;
+ vg_strnull( &path, path_buf, 4096 );
+ vg_strcat( &path, "maps/" );
+
+ DIR *dir = opendir( path.buffer );
+ if( !dir ){
+ vg_error( "opendir('maps') failed\n" );
+ vg_async_call( workshop_async_any_complete, NULL, 0 );
+ return;
+ }
+
+ struct dirent *entry;
+ while( (entry = readdir(dir)) ){
+ if( entry->d_type == DT_DIR ){
+ if( entry->d_name[0] == '.' ) continue;
+
+ vg_str folder = path;
+ char *folder_name = folder.buffer+folder.i;
+
+ if( strlen( entry->d_name ) >
+ vg_list_size(global_skateshop.world_registry[0].foldername)){
+ vg_warn( "Map folder too long: %s\n", entry->d_name );
+ continue;
+ }
+
+ vg_strcat( &folder, entry->d_name );
+ if( !vg_strgood( &folder ) ) break;
+
+ DIR *subdir = opendir( folder.buffer );
+ while( (entry = readdir(subdir)) ){
+ if( entry->d_type == DT_REG ){
+ if( entry->d_name[0] == '.' ) continue;
+
+ vg_str file = folder;
+ vg_strcat( &file, "/" );
+ vg_strcat( &file, entry->d_name );
+ if( !vg_strgood( &file ) ) continue;
+
+ char *ext = vg_strch( &file, '.' );
+ if( !ext ) continue;
+ if( strcmp(ext,".mdl") ) continue;
+
+ vg_strcat( &folder, "" );
+ world_scan_register_local( folder_name );
+ }
+ }
+ closedir(subdir);
+ }
+ }
+ closedir(dir);
+
+ vg_async_call( workshop_async_world_reg_update, NULL, 0 );
+
+#if 0
+ tinydir_close(&dir);
+
+ if( steam_ready ) workshop_steam_scan();
+
+ vg_async_call( workshop_async_reg_update, NULL, 0 );
+ vg_async_stall();
+ workshop_visibile_load_loop_thread(NULL);
+#endif
+}
+
+/*
+ * Asynchronous scan of local disk for worlds
+ */
+VG_STATIC void skateshop_op_world_scan(void)
+{
+ skaterift_begin_op( k_async_op_world_scan );
+ vg_loader_start( world_scan_thread, NULL );
+}
+
/*
* Regular stuff
* -----------------------------------------------------------------------------
VG_STATIC void skateshop_init(void)
{
u32 reg_size = sizeof(struct registry_board)*SKATESHOP_REGISTRY_MAX,
+ wreg_size = sizeof(struct registry_world)*SKATESHOP_WORLDS_MAX,
cache_size = sizeof(struct cache_board)*SKATESHOP_BOARD_CACHE_MAX;
global_skateshop.registry = vg_linear_alloc( vg_mem.rtmemory, reg_size );
- global_skateshop.registry_count = 0;
+ global_skateshop.world_registry =
+ vg_linear_alloc( vg_mem.rtmemory, wreg_size );
global_skateshop.cache = vg_linear_alloc( vg_mem.rtmemory, cache_size );
memset( global_skateshop.cache, 0, cache_size );
return NULL;
}
+VG_STATIC void pointcloud_async_end(void *_, u32 __)
+{
+ pointcloud_animate( k_pointcloud_anim_opening );
+ skaterift_end_op();
+}
+
+VG_STATIC void pointcloud_clear_async(void *_, u32 __)
+{
+ pointcloud.count = 0;
+ pointcloud_animate( k_pointcloud_anim_opening );
+ skaterift_end_op();
+}
+
+VG_STATIC void skateshop_preview_loader_thread( void *_data )
+{
+ struct registry_world *reg = _data;
+
+ if( reg->type == k_world_load_type_local ){
+ char path_buf[4096];
+ vg_str path;
+ vg_strnull( &path, path_buf, 4096 );
+ vg_strcat( &path, "maps/" );
+ vg_strcat( &path, reg->foldername );
+ vg_strcat( &path, "/preview.bin" );
+
+ vg_linear_clear(vg_mem.scratch);
+ u32 size;
+
+ void *data = vg_file_read( vg_mem.scratch, path_buf, &size );
+ if( data ){
+ if( size < sizeof(pointcloud_buffer) ){
+ vg_async_call( pointcloud_clear_async, NULL, 0 );
+ return;
+ }
+
+ vg_async_item *call = vg_async_alloc(size);
+ pointcloud_buffer *pcbuf = call->payload;
+ memcpy( pcbuf, data, size );
+
+ u32 point_count = (size-sizeof(pointcloud_buffer)) /
+ sizeof(struct pointcloud_vert);
+ pcbuf->max = point_count;
+ pcbuf->count = point_count;
+ pcbuf->op = k_pointcloud_op_clear;
+
+ vg_async_dispatch( call, async_pointcloud_sub );
+ vg_async_call( pointcloud_async_end, NULL, 0 );
+ }
+ else{
+ vg_async_call( pointcloud_clear_async, NULL, 0 );
+ }
+ }
+ else{
+ vg_async_call( pointcloud_clear_async, NULL, 0 );
+ }
+}
+
+VG_STATIC void skateshop_load_world_preview( struct registry_world *reg )
+{
+ skaterift_begin_op( k_async_op_world_load_preview );
+ vg_loader_start( skateshop_preview_loader_thread, reg );
+}
+
/*
* VG event preupdate
*/
if( !global_skateshop.active ) return;
- world_instance *world = get_active_world();
-
+ world_instance *world = world_current_instance();
ent_skateshop *shop = global_skateshop.ptr_ent;
/* camera positioning */
player_vector_angles( localplayer.cam_override_angles, dir, 1.0f, 0.0f );
v3f lookat;
- if( shop->type == k_skateshop_type_boardshop ){
+ if( shop->type == k_skateshop_type_boardshop ||
+ shop->type == k_skateshop_type_worldshop ){
ent_marker *display = mdl_arritm( &world->ent_marker,
mdl_entity_id_id(shop->boards.id_display) );
global_skateshop_exit();
}
}
+ else if( shop->type == k_skateshop_type_worldshop ){
+ int browseable = 0,
+ loadable = 0;
+
+ if( global_skateshop.world_registry_count &&
+ ((skaterift.async_op == k_async_op_none)||
+ (skaterift.async_op == k_async_op_world_load_preview))){
+ gui_helper_action( axis_display_string(k_sraxis_mbrowse_h), "browse" );
+ browseable = 1;
+ }
+
+ if( skaterift.async_op == k_async_op_none ){
+ gui_helper_action( button_display_string(k_srbind_maccept), "load" );
+ loadable = 1;
+ }
+
+ int change = 0;
+
+ if( browseable ){
+ if( button_down( k_srbind_mleft ) ){
+ if( global_skateshop.selected_world_id > 0 )
+ {
+ global_skateshop.selected_world_id --;
+ change = 1;
+ }
+ }
+
+ if( button_down( k_srbind_mright ) ){
+ if( global_skateshop.selected_world_id+1 <
+ global_skateshop.world_registry_count )
+ {
+ global_skateshop.selected_world_id ++;
+ change = 1;
+ }
+ }
+ }
+
+ if( change && pointcloud_idle() ){
+ pointcloud_animate( k_pointcloud_anim_hiding );
+ }
+
+ if( skaterift.async_op == k_async_op_none ){
+ struct registry_world *rw = &global_skateshop.world_registry[
+ global_skateshop.selected_world_id ];
+
+ /* automatically load in clouds */
+ if( loadable && button_down( k_srbind_maccept ) ){
+ vg_info( "Select world (%u)\n",
+ global_skateshop.selected_world_id );
+ skaterift_change_world( rw->foldername );
+ return;
+ }
+ else{
+ if( pointcloud.anim == k_pointcloud_anim_idle_closed ){
+ if( global_skateshop.pointcloud_world_id !=
+ global_skateshop.selected_world_id )
+ {
+ global_skateshop.pointcloud_world_id =
+ global_skateshop.selected_world_id;
+ skateshop_load_world_preview( rw );
+ }
+ else{
+ pointcloud_animate( k_pointcloud_anim_opening );
+ }
+ }
+ else if( pointcloud.anim == k_pointcloud_anim_idle_open ){
+ if( global_skateshop.pointcloud_world_id !=
+ global_skateshop.selected_world_id )
+ {
+ pointcloud_animate( k_pointcloud_anim_hiding );
+ }
+ }
+ }
+ }
+ }
else{
vg_fatal_error( "Unknown store (%u)\n", shop->type );
}
VG_STATIC void skateshop_render_boardshop(void)
{
- world_instance *world = get_active_world();
+ world_instance *world = world_current_instance();
ent_skateshop *shop = global_skateshop.ptr_ent;
u32 slot_count = vg_list_size(global_skateshop.shop_view_slots);
float scale = 0.2f,
thickness = 0.03f;
- font3d_bind( &world_global.font, &main_camera );
+ font3d_bind( &gui.font, &main_camera );
shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
/* Selection counter
m4x3_mul( mrack, mlocal, mmdl );
if( global_skateshop.registry_count == 0 ){
- font3d_simple_draw( &world_global.font, 0,
+ font3d_simple_draw( &gui.font, 0,
"Nothing installed", &main_camera, mmdl );
}
else{
i+=highscore_intl( buf+i, global_skateshop.registry_count, 3 );
buf[i++] = '\0';
- font3d_simple_draw( &world_global.font, 0, buf, &main_camera, mmdl );
+ font3d_simple_draw( &gui.font, 0, buf, &main_camera, mmdl );
}
struct cache_board *cache_ptr = skateshop_selected_cache_if_loaded();
* ----------------------------------------------------------------- */
m3x3_zero( mlocal );
m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
- mlocal[3][0] = -font3d_string_width( &world_global.font, 0, info->title );
+ mlocal[3][0] = -font3d_string_width( &gui.font, 0, info->title );
mlocal[3][0] *= scale*0.5f;
mlocal[3][1] = 0.1f;
+ mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mmdl );
- font3d_simple_draw( &world_global.font, 0, info->title, &main_camera, mmdl );
+ font3d_simple_draw( &gui.font, 0, info->title, &main_camera, mmdl );
/* Author name
* ----------------------------------------------------------------- */
scale *= 0.4f;
m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
- mlocal[3][0] = -font3d_string_width( &world_global.font, 0,
- info->author_name );
+ mlocal[3][0] = -font3d_string_width( &gui.font, 0, info->author_name );
mlocal[3][0] *= scale*0.5f;
mlocal[3][1] = 0.0f;
+ mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mmdl );
- font3d_simple_draw( &world_global.font, 0,
- info->author_name, &main_camera, mmdl );
+ font3d_simple_draw( &gui.font, 0, info->author_name, &main_camera, mmdl );
}
VG_STATIC void skateshop_render_charshop(void)
{
}
+VG_STATIC void skateshop_render_worldshop(void)
+{
+ world_instance *world = world_current_instance();
+
+ ent_skateshop *shop = global_skateshop.ptr_ent;
+ ent_marker *mark_display = mdl_arritm( &world->ent_marker,
+ mdl_entity_id_id(shop->worlds.id_display)),
+ *mark_info = mdl_arritm( &world->ent_marker,
+ mdl_entity_id_id(shop->boards.id_info));
+
+ /* Text */
+ char buftext[128], bufsubtext[128];
+ vg_str info, subtext;
+ vg_strnull( &info, buftext, 128 );
+ vg_strnull( &subtext, bufsubtext, 128 );
+
+ if( global_skateshop.world_registry_count ){
+ struct registry_world *rw = &global_skateshop.world_registry[
+ global_skateshop.selected_world_id ];
+
+ info.i+=highscore_intl( info.buffer+info.i,
+ global_skateshop.selected_world_id+1, 3 );
+ info.buffer[info.i++] = '/';
+ info.i+=highscore_intl( info.buffer+info.i,
+ global_skateshop.world_registry_count, 3 );
+ info.buffer[info.i++] = ' ';
+ info.buffer[info.i] = '\0';
+
+ vg_strcat( &info, rw->foldername );
+ if( skaterift.async_op == k_async_op_world_loading ||
+ skaterift.async_op == k_async_op_world_preloading ){
+ vg_strcat( &subtext, "Loading..." );
+ }
+ else{
+ vg_strcat( &subtext, "No information" );
+ }
+ }
+ else{
+ vg_strcat( &info, "No worlds installed" );
+ }
+
+
+ m4x3f mtext,mlocal,mtextmdl;
+ mdl_transform_m4x3( &mark_info->transform, mtext );
+
+ font3d_bind( &gui.font, &main_camera );
+ shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
+
+ float scale = 0.2f, thickness = 0.015f, scale1 = 0.08f;
+ m3x3_zero( mlocal );
+ m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
+ mlocal[3][0] = -font3d_string_width( &gui.font, 0, buftext );
+ mlocal[3][0] *= scale*0.5f;
+ mlocal[3][1] = 0.1f;
+ mlocal[3][2] = 0.0f;
+ m4x3_mul( mtext, mlocal, mtextmdl );
+ font3d_simple_draw( &gui.font, 0, buftext, &main_camera, mtextmdl );
+
+ m3x3_setdiagonalv3( mlocal, (v3f){ scale1, scale1, thickness } );
+ mlocal[3][0] = -font3d_string_width( &gui.font, 0, bufsubtext );
+ mlocal[3][0] *= scale1*0.5f;
+ mlocal[3][1] = -scale1*0.3f;
+ m4x3_mul( mtext, mlocal, mtextmdl );
+ font3d_simple_draw( &gui.font, 0, bufsubtext, &main_camera, mtextmdl );
+
+ /* pointcloud */
+ m4x3f mmdl;
+ mdl_transform_m4x3( &mark_display->transform, mmdl );
+ m4x3_rotate_y( mmdl, vg.time * 0.2 );
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE);
+ glDisable(GL_DEPTH_TEST);
+ pointcloud_render( world, &main_camera, mmdl );
+ glDisable(GL_BLEND);
+ glEnable(GL_DEPTH_TEST);
+}
+
/*
* World: render event
*/
else if( shop->type == k_skateshop_type_charshop ){
skateshop_render_charshop();
}
+ else if( shop->type == k_skateshop_type_worldshop ){
+ skateshop_render_worldshop();
+ }
else{
vg_fatal_error( "Unknown store (%u)\n", shop->type );
}
vg_info( "skateshop_call\n" );
if( menu.active ) return;
+ if( skaterift.async_op != k_async_op_none ) return;
if( call->function == k_ent_function_trigger ){
if( localplayer.subsystem != k_player_subsystem_walk ){
skateshop_update_viewpage();
workshop_op_item_scan();
}
+ else if( shop->type == k_skateshop_type_worldshop ){
+ pointcloud_animate( k_pointcloud_anim_opening );
+ skateshop_op_world_scan();
+ }
}
}