#include "highscores.h"
#include "steam.h"
#include "addon.h"
+#include "save.h"
/*
* Checks string equality but does a hash check first
return 0;
}
-/*
- * Get an existing cache instance, allocate a new one to be loaded, or NULL if
- * there is no space
- */
-VG_STATIC struct cache_board *skateshop_cache_fetch_board( u32 registry_index )
-{
- addon_reg *reg = NULL;
-
- if( registry_index < addon_count( k_workshop_file_type_board ) ){
- reg = get_addon_from_index( k_workshop_file_type_board, registry_index );
-
- if( reg->userdata ){
- return reg->userdata;
- }
- }
-
- /* lru eviction. should be a linked list maybe... */
- double min_time = 1e300;
- struct cache_board *min_board = NULL;
-
- SDL_AtomicLock( &global_skateshop.sl_cache_access );
- for( u32 i=0; i<SKATESHOP_BOARD_CACHE_MAX; i++ ){
- struct cache_board *cache_ptr = &global_skateshop.cache[i];
-
- if( cache_ptr->state == k_cache_board_state_load_request ) continue;
- if( cache_ptr->ref_count ) continue;
-
- if( cache_ptr->last_use_time < min_time ){
- min_time = cache_ptr->last_use_time;
- min_board = cache_ptr;
- }
- }
-
- if( min_board ){
- if( min_board->state == k_cache_board_state_loaded ){
- player_board_unload( &min_board->board );
- min_board->reg_ptr->userdata = NULL;
- }
-
- if( reg ){
- vg_info( "Allocating board (reg:%u) '%s'\n",
- registry_index, reg->foldername );
- }
- else{
- vg_info( "Pre-allocating board (reg:%u) 'null'\n", registry_index );
- }
+VG_STATIC void skateshop_update_viewpage(void){
+ u32 page = global_skateshop.selected_board_id/SKATESHOP_VIEW_SLOT_MAX;
- min_board->reg_ptr = reg;
- min_board->reg_index = registry_index;
- min_board->last_use_time = vg.time;
- min_board->ref_count = 0;
- min_board->state = k_cache_board_state_load_request;
- }
- else{
- vg_error( "No free boards to load registry!\n" );
+ for( u32 i=0; i<SKATESHOP_VIEW_SLOT_MAX; i++ ){
+ u32 j = SKATESHOP_VIEW_SLOT_MAX-1-i;
+ struct shop_view_slot *slot = &global_skateshop.shop_view_slots[j];
+ addon_cache_unwatch( k_addon_type_board, slot->cache_id );
}
-
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- return min_board;
-}
-
-VG_STATIC void skateshop_update_viewpage(void)
-{
- u32 page = global_skateshop.selected_board_id/SKATESHOP_VIEW_SLOT_MAX;
for( u32 i=0; i<SKATESHOP_VIEW_SLOT_MAX; i++ ){
struct shop_view_slot *slot = &global_skateshop.shop_view_slots[i];
u32 request_id = page*SKATESHOP_VIEW_SLOT_MAX + i;
-
- if( slot->cache_ptr ) unwatch_cache_board( slot->cache_ptr );
-
- slot->cache_ptr = skateshop_cache_fetch_board( request_id );
- if( slot->cache_ptr ) watch_cache_board( slot->cache_ptr );
+ slot->cache_id = addon_cache_create_viewer( k_addon_type_board,
+ request_id );
}
}
* -----------------------------------------------------------------------------
*/
-/*
- * Reciever for board completion; only promotes the status in the main thread
- */
-VG_STATIC void skateshop_async_board_loaded( void *payload, u32 size )
-{
- SDL_AtomicLock( &global_skateshop.sl_cache_access );
- struct cache_board *cache_ptr = payload;
- cache_ptr->last_use_time = vg.time;
- cache_ptr->state = k_cache_board_state_loaded;
-
- cache_ptr->reg_ptr->userdata = cache_ptr;
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- vg_success( "Async board loaded (%s)\n", cache_ptr->reg_ptr->foldername );
-}
-
-/*
- * Thread(or subroutine of thread), for checking view slots that weve installed.
- * Load the model if a view slot wants it
- */
-VG_STATIC void workshop_visibile_load_loop(void)
-{
- vg_info( "Running load loop\n" );
- char path_buf[4096];
-
- for( u32 i=0; i<SKATESHOP_BOARD_CACHE_MAX; i++ ){
- struct cache_board *cache_ptr = &global_skateshop.cache[i];
-
- SDL_AtomicLock( &global_skateshop.sl_cache_access );
- if( cache_ptr->state == k_cache_board_state_load_request ){
- if( cache_ptr->reg_index >= addon_count(k_workshop_file_type_board) ){
- /* should maybe have a different value for this case */
- cache_ptr->state = k_cache_board_state_none;
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- continue;
- }
-
- /* continue with the request */
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- addon_reg *reg = get_addon_from_index( k_workshop_file_type_board,
- cache_ptr->reg_index );
- cache_ptr->reg_ptr = reg;
-
- vg_str folder;
- vg_strnull( &folder, path_buf, 4096 );
- if( !addon_get_content_folder( reg, &folder ) )
- goto file_is_broken;
-
-
- /* load content files
- * --------------------------------- */
-
- vg_str content_path = folder;
-
-
- vg_msg root = {0};
- root.buf = reg->metadata;
- root.len = reg->metadata_len;
- root.max = sizeof(reg->metadata);
-
- const char *kv_content = vg_msg_seekkvstr( &root, "content", 0 );
- if( kv_content ){
- vg_strcat( &content_path, "/" );
- vg_strcat( &content_path, kv_content );
- }
- else{
- vg_error( "No content paths in metadata\n" );
- goto file_is_broken;
- }
-
- if( !vg_strgood( &content_path ) ) {
- vg_error( "Metadata path too long\n" );
- goto file_is_broken;
- }
-
- vg_info( "Load content: %s\n", content_path.buffer );
- player_board_load( &cache_ptr->board, content_path.buffer );
- vg_async_call( skateshop_async_board_loaded, cache_ptr, 0 );
- continue;
-
-file_is_broken:;
- SDL_AtomicLock( &global_skateshop.sl_cache_access );
- cache_ptr->state = k_cache_board_state_none;
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- }
- else
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- }
-}
-
-
VG_STATIC void world_scan_thread( void *_args ){
- addon_mount_content_folder( k_workshop_file_type_world, "maps", ".mdl" );
+ addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" );
addon_mount_workshop_items();
vg_async_call( async_addon_reg_update, NULL, 0 );
- skaterift_end_op();
}
/*
* Asynchronous scan of local disk for worlds
*/
VG_STATIC void skateshop_op_world_scan(void){
- skaterift_begin_op( k_async_op_world_scan );
vg_loader_start( world_scan_thread, NULL );
}
VG_STATIC void board_processview_thread( void *_args ){
- workshop_visibile_load_loop();
- skaterift_end_op();
+ addon_cache_load_loop();
}
VG_STATIC void board_scan_thread( void *_args ){
- addon_mount_content_folder( k_workshop_file_type_board, "boards", ".mdl" );
+ addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" );
addon_mount_workshop_items();
vg_async_call( async_addon_reg_update, NULL, 0 );
vg_async_stall();
}
VG_STATIC void skateshop_op_board_scan(void){
- skaterift_begin_op( k_async_op_board_scan );
vg_loader_start( board_scan_thread, NULL );
}
VG_STATIC void skateshop_op_processview(void){
- skaterift_begin_op( k_async_op_board_scan );
vg_loader_start( board_processview_thread, NULL );
}
* -----------------------------------------------------------------------------
*/
-/* we can only keep using a viewslot pointer for multiple frames if we watch it
- * using this function */
-VG_STATIC void watch_cache_board( struct cache_board *ptr ){
- if( ptr->ref_count >= 32 ){
- vg_fatal_error( "dynamic board watch missmatch (limit is 32)\n" );
- }
-
- ptr->last_use_time = vg.time;
- ptr->ref_count ++;
-}
-
-/* after this is called, the calling code only has access to the pointer for the
- * duration of the rest of the frame */
-VG_STATIC void unwatch_cache_board( struct cache_board *ptr ){
- if( ptr->ref_count == 0 ){
- vg_fatal_error( "dynamic board unwatch missmatch (no watchers)\n" );
- }
-
- ptr->ref_count --;
-}
-
-
/*
* VG event init
*/
VG_STATIC void skateshop_init(void){
- u32 cache_size = sizeof(struct cache_board)*SKATESHOP_BOARD_CACHE_MAX;
- global_skateshop.cache = vg_linear_alloc( vg_mem.rtmemory, cache_size );
- memset( global_skateshop.cache, 0, cache_size );
-
- for( u32 i=0; i<SKATESHOP_BOARD_CACHE_MAX; i++ ){
- struct cache_board *board = &global_skateshop.cache[i];
- board->state = k_cache_board_state_none;
- board->reg_ptr= NULL;
- board->reg_index = 0xffffffff;
- board->last_use_time = -99999.9;
- board->ref_count = 0;
- }
}
-VG_STATIC struct cache_board *skateshop_selected_cache_if_loaded(void)
-{
- if( addon_count(k_workshop_file_type_board) ){
- addon_reg *reg = get_addon_from_index(k_workshop_file_type_board,
+static u16 skateshop_selected_cache_id(void){
+ if( addon_count(k_addon_type_board) ){
+ addon_reg *reg = get_addon_from_index(k_addon_type_board,
global_skateshop.selected_board_id);
-
- SDL_AtomicLock( &global_skateshop.sl_cache_access );
- if( reg->userdata ){
- struct cache_board *cache_ptr = reg->userdata;
- if( cache_ptr->state == k_cache_board_state_loaded ){
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- return cache_ptr;
- }
- }
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
+ return reg->cache_id;
}
-
- return NULL;
+ else return 0;
}
VG_STATIC void pointcloud_async_end(void *_, u32 __)
{
pointcloud_animate( k_pointcloud_anim_opening );
- skaterift_end_op();
}
VG_STATIC void pointcloud_clear_async(void *_, u32 __)
{
pointcloud.count = 0;
pointcloud_animate( k_pointcloud_anim_opening );
- skaterift_end_op();
}
-VG_STATIC void skateshop_preview_loader_thread( void *_data )
+VG_STATIC void skateshop_world_preview_loader_thread( void *_data )
{
addon_reg *reg = _data;
}
}
-VG_STATIC void skateshop_load_world_preview( addon_reg *reg )
-{
- skaterift_begin_op( k_async_op_world_load_preview );
- vg_loader_start( skateshop_preview_loader_thread, reg );
+VG_STATIC void skateshop_world_preview_loader_thread_and_end( void *_data ){
+ skateshop_world_preview_loader_thread( _data );
+}
+
+VG_STATIC void skateshop_load_world_preview( addon_reg *reg ){
+ vg_loader_start( skateshop_world_preview_loader_thread_and_end, reg );
}
/*
* VG event preupdate
*/
void temp_update_playermodel(void);
-VG_STATIC void global_skateshop_preupdate(void)
-{
+VG_STATIC void global_skateshop_preupdate(void){
float rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f );
- global_skateshop.factive = vg_lerpf( global_skateshop.factive,
- global_skateshop.active, rate );
+ int active = 0;
+ if( skaterift.activity == k_skaterift_skateshop )
+ active = 1;
- if( !global_skateshop.active ) return;
+ vg_slewf( &global_skateshop.factive, active,
+ vg.time_frame_delta * (1.0f/0.5f) );
+ if( !active ) return;
+
+ /* input filter */
world_instance *world = world_current_instance();
ent_skateshop *shop = global_skateshop.ptr_ent;
v3f dir = {0.0f,-1.0f,0.0f};
mdl_transform_vector( &ref->transform, dir, dir );
m3x3_mulv( localplayer.invbasis, dir, dir );
- player_vector_angles( localplayer.cam_override_angles, dir, 1.0f, 0.0f );
+ player_vector_angles( global_skateshop.cam.angles, dir, 1.0f, 0.0f );
v3f lookat;
if( shop->type == k_skateshop_type_boardshop ||
shop->type == k_skateshop_type_worldshop ){
ent_marker *display = mdl_arritm( &world->ent_marker,
mdl_entity_id_id(shop->boards.id_display) );
-
v3_sub( display->transform.co, localplayer.rb.co, lookat );
-
}
- else if( shop->type == k_skateshop_type_charshop ){
+ else if( shop->type == k_skateshop_type_charshop )
v3_sub( ref->transform.co, localplayer.rb.co, lookat );
- }
- else{
+ else
vg_fatal_error( "Unknown store (%u)\n", shop->type );
- }
q_axis_angle( localplayer.rb.q, (v3f){0.0f,1.0f,0.0f},
atan2f(lookat[0],lookat[2]) );
- v3_copy( ref->transform.co, localplayer.cam_override_pos );
- localplayer.cam_override_fov = ref->fov;
- localplayer.cam_override_strength = global_skateshop.factive;
+ v3_copy( ref->transform.co, global_skateshop.cam.pos );
+ global_skateshop.cam.fov = ref->fov;
/* input */
if( shop->type == k_skateshop_type_boardshop ){
+ if( !vg_loader_availible() ) return;
+
gui_helper_action( axis_display_string( k_sraxis_mbrowse_h ), "browse" );
gui_helper_action( button_display_string( k_srbind_mback ), "exit" );
- struct cache_board *selected_cache = skateshop_selected_cache_if_loaded();
-
- if( selected_cache ){
+ u16 cache_id = skateshop_selected_cache_id();
+ if( cache_id ){
gui_helper_action( button_display_string( k_srbind_maccept ), "pick" );
}
* Controls
* ----------------------
*/
-
u32 opage = global_skateshop.selected_board_id/SKATESHOP_VIEW_SLOT_MAX;
if( button_down( k_srbind_mleft ) ){
if( button_down( k_srbind_mright ) ){
if( global_skateshop.selected_board_id+1 <
- addon_count(k_workshop_file_type_board) )
+ addon_count(k_addon_type_board) )
{
global_skateshop.selected_board_id ++;
}
skateshop_update_viewpage();
skateshop_op_processview();
}
- else if( selected_cache && button_down( k_srbind_maccept ) ){
+ else if( cache_id && button_down( k_srbind_maccept )){
vg_info( "chose board from skateshop (%u)\n",
global_skateshop.selected_board_id );
- if( localplayer.board_view_slot ){
- unwatch_cache_board( localplayer.board_view_slot );
- }
+ addon_cache_unwatch( k_addon_type_board, localplayer.board_view_slot );
+ addon_cache_watch( k_addon_type_board, cache_id );
+ localplayer.board_view_slot = cache_id;
- localplayer.board_view_slot = selected_cache;
- watch_cache_board( localplayer.board_view_slot );
global_skateshop_exit();
+ skaterift_write_savedata();
return;
}
}
else if( shop->type == k_skateshop_type_charshop ){
+ if( !vg_loader_availible() ) return;
+
gui_helper_action( axis_display_string( k_sraxis_mbrowse_h ), "browse" );
gui_helper_action( button_display_string( k_srbind_mback ), "exit" );
gui_helper_action( button_display_string( k_srbind_maccept ), "pick" );
+ int changed = 0;
+
if( button_down( k_srbind_mleft ) ){
- if( k_playermdl_id > 0 ){
- k_playermdl_id --;
+ if( global_skateshop.selected_player_id > 0 ){
+ global_skateshop.selected_player_id --;
}
else{
- k_playermdl_id = 2; /* HACK */
+ global_skateshop.selected_player_id =
+ addon_count(k_addon_type_player) -1;
}
- temp_update_playermodel(); /* HACK */
+
+ changed = 1;
}
if( button_down( k_srbind_mright ) ){
- if( k_playermdl_id+1 < 3 ){
- k_playermdl_id ++;
+ if( global_skateshop.selected_player_id+1 <
+ addon_count(k_addon_type_player) ){
+ global_skateshop.selected_player_id ++;
}
else{
- k_playermdl_id = 0; /* HACK */
+ global_skateshop.selected_player_id = 0;
}
- temp_update_playermodel(); /* HACK */
- /*lol*/
+
+ changed = 1;
+ }
+
+ if( changed ){
+ player__use_model( &localplayer, global_skateshop.selected_player_id );
+ skateshop_op_processview();
}
if( button_down( k_srbind_maccept ) ){
int browseable = 0,
loadable = 0;
- if( addon_count(k_workshop_file_type_world) &&
- ((skaterift.async_op == k_async_op_none)||
- (skaterift.async_op == k_async_op_world_load_preview))){
+ if( addon_count(k_addon_type_world) && vg_loader_availible() ){
gui_helper_action( axis_display_string(k_sraxis_mbrowse_h), "browse" );
browseable = 1;
}
- if( (skaterift.async_op == k_async_op_none) &&
- global_skateshop.selected_world_id > 0 ){
+ if( vg_loader_availible() && global_skateshop.selected_world_id > 0 ){
gui_helper_action( button_display_string(k_srbind_maccept),
"open rift" );
loadable = 1;
if( button_down( k_srbind_mright ) ){
if( global_skateshop.selected_world_id+1 <
- addon_count(k_workshop_file_type_world) )
+ addon_count(k_addon_type_world) )
{
global_skateshop.selected_world_id ++;
change = 1;
pointcloud_animate( k_pointcloud_anim_hiding );
}
- if( skaterift.async_op == k_async_op_none ){
- addon_reg *reg = get_addon_from_index( k_workshop_file_type_world,
+ if( vg_loader_availible() ){
+ addon_reg *reg = get_addon_from_index( k_addon_type_world,
global_skateshop.selected_world_id );
/* automatically load in clouds */
if( loadable && button_down( k_srbind_maccept ) ){
vg_info( "Select rift (%u)\n",
global_skateshop.selected_world_id );
- world_loader.reg = reg;
- world_loader.override_name[0] = '\0';
- skaterift_change_world_start();
+ skaterift_change_world_start( reg );
return;
}
else{
}
}
-VG_STATIC void skateshop_render_boardshop(void)
-{
+VG_STATIC void skateshop_render_boardshop(void){
world_instance *world = world_current_instance();
ent_skateshop *shop = global_skateshop.ptr_ent;
*mark_display = mdl_arritm( &world->ent_marker,
mdl_entity_id_id(shop->boards.id_display));
- int visibility[ SKATESHOP_VIEW_SLOT_MAX ];
- SDL_AtomicLock( &global_skateshop.sl_cache_access );
- for( u32 i=0; i<SKATESHOP_VIEW_SLOT_MAX; i++ ){
- struct shop_view_slot *slot = &global_skateshop.shop_view_slots[i];
-
- visibility[i] = 1;
-
- if( slot->cache_ptr == NULL ) visibility[i] = 0;
- else if( slot->cache_ptr->state != k_cache_board_state_loaded )
- visibility[i] = 0;
- }
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
+ SDL_AtomicLock( &addon_system.sl_cache_using_resources );
+ struct addon_cache *cache = &addon_system.cache[k_addon_type_board];
/* Render loaded boards in the view slots */
for( u32 i=0; i<slot_count; i++ ){
struct shop_view_slot *slot = &global_skateshop.shop_view_slots[i];
float selected = 0.0f;
- if( !visibility[i] ) goto fade_out;
+ if( !slot->cache_id )
+ goto fade_out;
+
+ addon_cache_entry *entry = vg_pool_item( &cache->pool, slot->cache_id );
+
+ if( entry->state != k_addon_cache_state_loaded )
+ goto fade_out;
+
+ struct player_board *board =
+ addon_cache_item( k_addon_type_board, slot->cache_id );
mdl_transform xform;
transform_identity( &xform );
xform.co[0] = -((float)i - ((float)slot_count)*0.5f)*0.45f;
mdl_transform_mul( &mark_rack->transform, &xform, &xform );
- if( slot->cache_ptr->reg_index == global_skateshop.selected_board_id ){
+
+ if( entry->reg_index == global_skateshop.selected_board_id ){
selected = 1.0f;
}
q_nlerp( xform.q, mark_display->transform.q, t, xform.q );
v3_lerp( xform.s, mark_display->transform.s, t, xform.s );
+ struct player_board_pose pose = {0};
m4x3f mmdl;
mdl_transform_m4x3( &xform, mmdl );
- render_board( &main_camera, world, &slot->cache_ptr->board, mmdl,
- k_board_shader_entity );
+ render_board( &skaterift.cam, world, board, mmdl,
+ &pose, k_board_shader_entity );
fade_out:;
float rate = 5.0f*vg.time_delta;
float scale = 0.2f,
thickness = 0.03f;
- font3d_bind( &gui.font, &main_camera );
+ font3d_bind( &gui.font, &skaterift.cam );
shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
/* Selection counter
mlocal[3][2] = -0.7f;
m4x3_mul( mrack, mlocal, mmdl );
- if( addon_count(k_workshop_file_type_board) ){
+ if( addon_count(k_addon_type_board) ){
char buf[16];
int i=0;
i+=highscore_intl( buf+i, global_skateshop.selected_board_id+1, 3 );
buf[i++] = '/';
- i+=highscore_intl( buf+i, addon_count(k_workshop_file_type_board), 3 );
+ i+=highscore_intl( buf+i, addon_count(k_addon_type_board), 3 );
buf[i++] = '\0';
- font3d_simple_draw( &gui.font, 0, buf, &main_camera, mmdl );
+ font3d_simple_draw( &gui.font, 0, buf, &skaterift.cam, mmdl );
}
else{
font3d_simple_draw( &gui.font, 0,
- "Nothing installed", &main_camera, mmdl );
+ "Nothing installed", &skaterift.cam, mmdl );
}
- struct cache_board *cache_ptr = skateshop_selected_cache_if_loaded();
+ u16 cache_id = skateshop_selected_cache_id();
+ struct addon_cache_entry *entry = vg_pool_item( &cache->pool, cache_id );
+ addon_reg *reg = NULL;
+
+ if( entry ) reg = entry->reg_ptr;
- if( !cache_ptr ){
+ if( !reg ){
+ SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
global_skateshop.render.item_title = "";
global_skateshop.render.item_desc = "";
return;
if( global_skateshop.render.reg_id != global_skateshop.selected_board_id ){
global_skateshop.render.item_title = "";
global_skateshop.render.item_desc = "";
- addon_reg *reg = cache_ptr->reg_ptr;
vg_msg root = {0};
root.buf = reg->metadata;
root.len = reg->metadata_len;
global_skateshop.render.reg_id = global_skateshop.selected_board_id;
}
- addon_reg *reg = cache_ptr->reg_ptr;
-
/* Skin title
* ----------------------------------------------------------------- */
m3x3_zero( mlocal );
mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mmdl );
font3d_simple_draw( &gui.font, 0, global_skateshop.render.item_title,
- &main_camera, mmdl );
+ &skaterift.cam, mmdl );
/* Author name
* ----------------------------------------------------------------- */
mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mmdl );
font3d_simple_draw( &gui.font, 0, global_skateshop.render.item_desc,
- &main_camera, mmdl );
+ &skaterift.cam, mmdl );
+
+ SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
}
VG_STATIC void skateshop_render_charshop(void)
if( global_skateshop.render.world_reg != global_skateshop.selected_world_id){
global_skateshop.render.world_title = "";
- addon_reg *reg = get_addon_from_index( k_workshop_file_type_world,
+ addon_reg *reg = get_addon_from_index( k_addon_type_world,
global_skateshop.selected_world_id );
vg_msg root = {0};
root.buf = reg->metadata;
vg_strnull( &info, buftext, 128 );
vg_strnull( &subtext, bufsubtext, 128 );
- if( addon_count(k_workshop_file_type_world) ){
- addon_reg *reg = get_addon_from_index( k_workshop_file_type_world,
+ if( addon_count(k_addon_type_world) ){
+ addon_reg *reg = get_addon_from_index( k_addon_type_world,
global_skateshop.selected_world_id );
info.i+=highscore_intl( info.buffer+info.i,
global_skateshop.selected_world_id+1, 3 );
info.buffer[info.i++] = '/';
info.i+=highscore_intl( info.buffer+info.i,
- addon_count(k_workshop_file_type_world), 3 );
+ addon_count(k_addon_type_world), 3 );
info.buffer[info.i++] = ' ';
info.buffer[info.i] = '\0';
vg_strcat( &info, global_skateshop.render.world_title );
- if( skaterift.async_op == k_async_op_world_loading ||
- skaterift.async_op == k_async_op_world_preloading ){
+ if( !vg_loader_availible() ){
vg_strcat( &subtext, "Loading..." );
}
else{
- addon_reg *reg = get_addon_from_index( k_workshop_file_type_world,
+ addon_reg *reg = get_addon_from_index( k_addon_type_world,
global_skateshop.selected_world_id );
- if( reg->workshop_id )
+ if( reg->alias.workshop_id )
vg_strcat( &subtext, "(Workshop) " );
vg_strcat( &subtext, global_skateshop.render.world_loc );
m4x3f mtext,mlocal,mtextmdl;
mdl_transform_m4x3( &mark_info->transform, mtext );
- font3d_bind( &gui.font, &main_camera );
+ font3d_bind( &gui.font, &skaterift.cam );
shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
float scale = 0.2f, thickness = 0.015f, scale1 = 0.08f;
mlocal[3][1] = 0.1f;
mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mtextmdl );
- font3d_simple_draw( &gui.font, 0, buftext, &main_camera, mtextmdl );
+ font3d_simple_draw( &gui.font, 0, buftext, &skaterift.cam, mtextmdl );
m3x3_setdiagonalv3( mlocal, (v3f){ scale1, scale1, thickness } );
mlocal[3][0] = -font3d_string_width( &gui.font, 0, bufsubtext );
mlocal[3][0] *= scale1*0.5f;
mlocal[3][1] = -scale1*0.3f;
m4x3_mul( mtext, mlocal, mtextmdl );
- font3d_simple_draw( &gui.font, 0, bufsubtext, &main_camera, mtextmdl );
+ font3d_simple_draw( &gui.font, 0, bufsubtext, &skaterift.cam, mtextmdl );
/* pointcloud */
m4x3f mmdl;
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE);
glDisable(GL_DEPTH_TEST);
- pointcloud_render( world, &main_camera, mmdl );
+ pointcloud_render( world, &skaterift.cam, mmdl );
glDisable(GL_BLEND);
glEnable(GL_DEPTH_TEST);
}
/*
* World: render event
*/
-VG_STATIC void skateshop_render(void)
-{
- if( !global_skateshop.active ) return;
+VG_STATIC void skateshop_render(void){
+ if( skaterift.activity != k_skaterift_skateshop ) return;
ent_skateshop *shop = global_skateshop.ptr_ent;
ent_skateshop *shop = mdl_arritm( &world->ent_skateshop, index );
vg_info( "skateshop_call\n" );
- if( menu.active ) return;
- if( skaterift.async_op != k_async_op_none ) return;
+ if( skaterift.activity != k_skaterift_default ) return;
+ if( !vg_loader_availible() ) return;
if( call->function == k_ent_function_trigger ){
- if( localplayer.subsystem != k_player_subsystem_walk ){
- return;
- }
+ if( localplayer.subsystem != k_player_subsystem_walk ) return;
vg_info( "Entering skateshop\n" );
localplayer.immobile = 1;
menu.disable_open = 1;
- global_skateshop.active = 1;
+ skaterift.activity = k_skaterift_skateshop;
v3_zero( localplayer.rb.v );
v3_zero( localplayer.rb.w );
if( shop->type == k_skateshop_type_boardshop ){
skateshop_update_viewpage();
skateshop_op_board_scan();
+ }
+ else if( shop->type == k_skateshop_type_charshop ){
+
}
else if( shop->type == k_skateshop_type_worldshop ){
pointcloud_animate( k_pointcloud_anim_opening );
/*
* Entity logic: exit event
*/
-VG_STATIC void global_skateshop_exit(void)
-{
+VG_STATIC void global_skateshop_exit(void){
vg_info( "exit skateshop\n" );
localplayer.immobile = 0;
- global_skateshop.active = 0;
+ skaterift.activity = k_skaterift_default;
menu.disable_open = 0;
- srinput.ignore_input_frames = 2;
+ srinput.enabled = 0;
}
#endif /* ENT_SKATESHOP_C */