review save method
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_skateshop.c
index 40e17f7f25995c98ab54f2f6bb1d937e1e62034d..44a669abee8f43288e03d54073cacb12dbac4f7e 100644 (file)
@@ -163,14 +163,18 @@ VG_STATIC void skateshop_load_world_preview( addon_reg *reg ){
  * VG event preupdate 
  */
 void temp_update_playermodel(void);
-VG_STATIC void global_skateshop_preupdate(void)
-{
+VG_STATIC void global_skateshop_preupdate(void){
    float rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f );
-   global_skateshop.factive = vg_lerpf( global_skateshop.factive, 
-                                        global_skateshop.active, rate );
+   int active = 0;
+   if( skaterift.activity == k_skaterift_skateshop )
+      active = 1;
+
+   vg_slewf( &global_skateshop.factive, active, 
+             vg.time_frame_delta * (1.0f/0.5f) );
 
-   if( !global_skateshop.active ) return;
+   if( !active ) return;
 
+   /* input filter */
    world_instance *world = world_current_instance();
    ent_skateshop *shop = global_skateshop.ptr_ent;
 
@@ -181,30 +185,25 @@ VG_STATIC void global_skateshop_preupdate(void)
    v3f dir = {0.0f,-1.0f,0.0f};
    mdl_transform_vector( &ref->transform, dir, dir );
    m3x3_mulv( localplayer.invbasis, dir, dir );
-   player_vector_angles( localplayer.cam_override_angles, dir, 1.0f, 0.0f );
+   player_vector_angles( global_skateshop.cam.angles, dir, 1.0f, 0.0f );
 
    v3f lookat;
    if( shop->type == k_skateshop_type_boardshop ||
        shop->type == k_skateshop_type_worldshop ){
       ent_marker *display = mdl_arritm( &world->ent_marker,
                                     mdl_entity_id_id(shop->boards.id_display) );
-      
       v3_sub( display->transform.co, localplayer.rb.co, lookat );
-      
    }
-   else if( shop->type == k_skateshop_type_charshop ){
+   else if( shop->type == k_skateshop_type_charshop )
       v3_sub( ref->transform.co, localplayer.rb.co, lookat );
-   }
-   else{
+   else
       vg_fatal_error( "Unknown store (%u)\n", shop->type );
-   }
 
    q_axis_angle( localplayer.rb.q, (v3f){0.0f,1.0f,0.0f}, 
                  atan2f(lookat[0],lookat[2]) );
 
-   v3_copy( ref->transform.co, localplayer.cam_override_pos );
-   localplayer.cam_override_fov = ref->fov;
-   localplayer.cam_override_strength = global_skateshop.factive;
+   v3_copy( ref->transform.co, global_skateshop.cam.pos );
+   global_skateshop.cam.fov = ref->fov;
 
    /* input */
    if( shop->type == k_skateshop_type_boardshop ){
@@ -253,7 +252,7 @@ VG_STATIC void global_skateshop_preupdate(void)
          localplayer.board_view_slot = cache_id;
 
          global_skateshop_exit();
-         skaterift_write_savedata();
+         skaterift_write_main_savedata();
          return;
       }
    }
@@ -347,9 +346,7 @@ VG_STATIC void global_skateshop_preupdate(void)
          if( loadable && button_down( k_srbind_maccept ) ){
             vg_info( "Select rift (%u)\n", 
                       global_skateshop.selected_world_id );
-            world_loader.reg = reg;
-            world_loader.override_name[0] = '\0';
-            skaterift_change_world_start();
+            skaterift_change_world_start( reg );
             return;
          }
          else{
@@ -385,8 +382,7 @@ VG_STATIC void global_skateshop_preupdate(void)
    }
 }
 
-VG_STATIC void skateshop_render_boardshop(void)
-{
+VG_STATIC void skateshop_render_boardshop(void){
    world_instance *world = world_current_instance();
    ent_skateshop *shop = global_skateshop.ptr_ent;
 
@@ -432,9 +428,11 @@ VG_STATIC void skateshop_render_boardshop(void)
       q_nlerp( xform.q, mark_display->transform.q, t, xform.q );
       v3_lerp( xform.s, mark_display->transform.s, t, xform.s );
 
+      struct player_board_pose pose = {0};
       m4x3f mmdl;
       mdl_transform_m4x3( &xform, mmdl );
-      render_board( &main_camera, world, board, mmdl, k_board_shader_entity );
+      render_board( &skaterift.cam, world, board, mmdl, 
+                    &pose, k_board_shader_entity );
 
 fade_out:;
       float rate = 5.0f*vg.time_delta;
@@ -458,7 +456,7 @@ fade_out:;
    float scale = 0.2f,
          thickness = 0.03f;
 
-   font3d_bind( &gui.font, &main_camera );
+   font3d_bind( &gui.font, &skaterift.cam );
    shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
 
    /* Selection counter
@@ -479,11 +477,11 @@ fade_out:;
       i+=highscore_intl( buf+i, addon_count(k_addon_type_board), 3 );
       buf[i++] = '\0';
 
-      font3d_simple_draw( &gui.font, 0, buf, &main_camera, mmdl );
+      font3d_simple_draw( &gui.font, 0, buf, &skaterift.cam, mmdl );
    }
    else{
       font3d_simple_draw( &gui.font, 0, 
-                          "Nothing installed", &main_camera, mmdl );
+                          "Nothing installed", &skaterift.cam, mmdl );
    }
 
    u16 cache_id = skateshop_selected_cache_id();
@@ -530,7 +528,7 @@ fade_out:;
    mlocal[3][2] = 0.0f;
    m4x3_mul( mtext, mlocal, mmdl );
    font3d_simple_draw( &gui.font, 0, global_skateshop.render.item_title, 
-                       &main_camera, mmdl );
+                       &skaterift.cam, mmdl );
 
    /* Author name
     * ----------------------------------------------------------------- */
@@ -543,7 +541,7 @@ fade_out:;
    mlocal[3][2] = 0.0f;
    m4x3_mul( mtext, mlocal, mmdl );
    font3d_simple_draw( &gui.font, 0, global_skateshop.render.item_desc, 
-                       &main_camera, mmdl );
+                       &skaterift.cam, mmdl );
 
    SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
 }
@@ -620,7 +618,7 @@ VG_STATIC void skateshop_render_worldshop(void)
    m4x3f mtext,mlocal,mtextmdl;
    mdl_transform_m4x3( &mark_info->transform, mtext );
 
-   font3d_bind( &gui.font, &main_camera );
+   font3d_bind( &gui.font, &skaterift.cam );
    shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
 
    float scale = 0.2f, thickness = 0.015f, scale1 = 0.08f;
@@ -631,14 +629,14 @@ VG_STATIC void skateshop_render_worldshop(void)
    mlocal[3][1] = 0.1f;
    mlocal[3][2] = 0.0f;
    m4x3_mul( mtext, mlocal, mtextmdl );
-   font3d_simple_draw( &gui.font, 0, buftext, &main_camera, mtextmdl );
+   font3d_simple_draw( &gui.font, 0, buftext, &skaterift.cam, mtextmdl );
 
    m3x3_setdiagonalv3( mlocal, (v3f){ scale1, scale1, thickness } );
    mlocal[3][0] = -font3d_string_width( &gui.font, 0, bufsubtext );
    mlocal[3][0] *= scale1*0.5f;
    mlocal[3][1] = -scale1*0.3f;
    m4x3_mul( mtext, mlocal, mtextmdl );
-   font3d_simple_draw( &gui.font, 0, bufsubtext, &main_camera, mtextmdl );
+   font3d_simple_draw( &gui.font, 0, bufsubtext, &skaterift.cam, mtextmdl );
 
    /* pointcloud */
    m4x3f mmdl;
@@ -648,7 +646,7 @@ VG_STATIC void skateshop_render_worldshop(void)
    glEnable(GL_BLEND);
    glBlendFunc(GL_ONE, GL_ONE);
    glDisable(GL_DEPTH_TEST);
-   pointcloud_render( world, &main_camera, mmdl );
+   pointcloud_render( world, &skaterift.cam, mmdl );
    glDisable(GL_BLEND);
    glEnable(GL_DEPTH_TEST);
 }
@@ -656,9 +654,8 @@ VG_STATIC void skateshop_render_worldshop(void)
 /*
  * World: render event
  */
-VG_STATIC void skateshop_render(void)
-{
-   if( !global_skateshop.active ) return;
+VG_STATIC void skateshop_render(void){
+   if( skaterift.activity != k_skaterift_skateshop ) return;
       
    ent_skateshop *shop = global_skateshop.ptr_ent;
 
@@ -685,19 +682,17 @@ VG_STATIC void ent_skateshop_call( world_instance *world, ent_call *call )
    ent_skateshop *shop = mdl_arritm( &world->ent_skateshop, index );
    vg_info( "skateshop_call\n" );
 
-   if( menu.active ) return;
+   if( skaterift.activity != k_skaterift_default ) return;
    if( !vg_loader_availible() ) return;
 
    if( call->function == k_ent_function_trigger ){
-      if( localplayer.subsystem != k_player_subsystem_walk ){
-         return;
-      }
+      if( localplayer.subsystem != k_player_subsystem_walk ) return;
       
       vg_info( "Entering skateshop\n" );
 
       localplayer.immobile = 1;
       menu.disable_open = 1;
-      global_skateshop.active = 1;
+      skaterift.activity = k_skaterift_skateshop;
 
       v3_zero( localplayer.rb.v );
       v3_zero( localplayer.rb.w );
@@ -721,13 +716,12 @@ VG_STATIC void ent_skateshop_call( world_instance *world, ent_call *call )
 /*
  * Entity logic: exit event
  */
-VG_STATIC void global_skateshop_exit(void)
-{
+VG_STATIC void global_skateshop_exit(void){
    vg_info( "exit skateshop\n" );
    localplayer.immobile = 0;
-   global_skateshop.active = 0;
+   skaterift.activity = k_skaterift_default;
    menu.disable_open = 0;
-   srinput.ignore_input_frames = 2;
+   srinput.enabled = 0;
 }
 
 #endif /* ENT_SKATESHOP_C */