#include "player.h"
#include "gui.h"
#include "menu.h"
-#include "pointcloud.h"
#include "highscores.h"
#include "steam.h"
#include "addon.h"
else return 0;
}
-static void pointcloud_async_end(void *_, u32 __)
-{
- pointcloud_animate( k_pointcloud_anim_opening );
-}
-
-static void pointcloud_clear_async(void *_, u32 __)
-{
- pointcloud.count = 0;
- pointcloud_animate( k_pointcloud_anim_opening );
-}
-
-static void skateshop_world_preview_loader_thread( void *_data )
-{
- addon_reg *reg = _data;
-
- char path_buf[4096];
- vg_str path;
- vg_strnull( &path, path_buf, 4096 );
- addon_get_content_folder( reg, &path );
- vg_strcat( &path, "/preview.bin" );
-
- vg_linear_clear(vg_mem.scratch);
- u32 size;
-
- void *data = vg_file_read( vg_mem.scratch, path_buf, &size );
- if( data ){
- if( size < sizeof(pointcloud_buffer) ){
- vg_async_call( pointcloud_clear_async, NULL, 0 );
- return;
- }
-
- vg_async_item *call = vg_async_alloc(size);
- pointcloud_buffer *pcbuf = call->payload;
- memcpy( pcbuf, data, size );
-
- u32 point_count = (size-sizeof(pointcloud_buffer)) /
- sizeof(struct pointcloud_vert);
- pcbuf->max = point_count;
- pcbuf->count = point_count;
- pcbuf->op = k_pointcloud_op_clear;
-
- vg_async_dispatch( call, async_pointcloud_sub );
- vg_async_call( pointcloud_async_end, NULL, 0 );
- }
- else{
- vg_async_call( pointcloud_clear_async, NULL, 0 );
- }
-}
-
-static void skateshop_world_preview_loader_thread_and_end( void *_data ){
- skateshop_world_preview_loader_thread( _data );
-}
-
-static void skateshop_load_world_preview( addon_reg *reg ){
- vg_loader_start( skateshop_world_preview_loader_thread_and_end, reg );
-}
-
/*
* VG event preupdate
*/
v3f dir = {0.0f,-1.0f,0.0f};
mdl_transform_vector( &ref->transform, dir, dir );
- m3x3_mulv( localplayer.invbasis, dir, dir );
- player_vector_angles( world_static.focus_cam.angles, dir, 1.0f, 0.0f );
+ v3_angles( dir, world_static.focus_cam.angles );
v3f lookat;
if( shop->type == k_skateshop_type_boardshop ||
}
}
+#if 0
if( change && pointcloud_idle() ){
pointcloud_animate( k_pointcloud_anim_hiding );
}
}
}
}
+#endif
}
else{
vg_fatal_error( "Unknown store (%u)\n", shop->type );
m4x3_mul( mtext, mlocal, mtextmdl );
font3d_simple_draw( 0, bufsubtext, &skaterift.cam, mtextmdl );
+#if 0
/* pointcloud */
m4x3f mmdl;
mdl_transform_m4x3( &mark_display->transform, mmdl );
pointcloud_render( world, &skaterift.cam, mmdl );
glDisable(GL_BLEND);
glEnable(GL_DEPTH_TEST);
+#endif
}
/*
}
else if( shop->type == k_skateshop_type_worldshop ){
ent_skateshop_helpers_pickable( "open rift" );
- pointcloud_animate( k_pointcloud_anim_opening );
skateshop_op_world_scan();
}
}