way better cloud data
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_skateshop.c
index 9438c00c6c6aa3c72e736843918a9900d827791e..40362219b37b9d8ae1c6479c7ebad3b6077cd469 100644 (file)
@@ -9,6 +9,7 @@
 #include "player.h"
 #include "gui.h"
 #include "menu.h"
+#include "pointcloud.h"
 
 /*
  * Checks string equality but does a hash check first
@@ -474,7 +475,8 @@ VG_STATIC void global_skateshop_preupdate(void)
    player_vector_angles( localplayer.cam_override_angles, dir, 1.0f, 0.0f );
 
    v3f lookat;
-   if( shop->type == k_skateshop_type_boardshop ){
+   if( shop->type == k_skateshop_type_boardshop ||
+       shop->type == k_skateshop_type_worldshop ){
       ent_marker *display = mdl_arritm( &world->ent_marker,
                                     mdl_entity_id_id(shop->boards.id_display) );
       
@@ -570,6 +572,25 @@ VG_STATIC void global_skateshop_preupdate(void)
          global_skateshop_exit();
       }
    }
+   else if( shop->type == k_skateshop_type_worldshop ){
+      gui_helper_action( axis_display_string( k_sraxis_mbrowse_h ), "browse" );
+
+      v2f input;
+      joystick_state( k_srjoystick_steer, input );
+      pointcloud.control[0] += input[0] * vg.time_delta;
+      pointcloud.control[2] += input[1] * vg.time_delta;
+
+      pointcloud.control[0] = vg_clampf( pointcloud.control[0], -10.0f, 10.0f );
+      pointcloud.control[2] = vg_clampf( pointcloud.control[2], -10.0f, 10.0f );
+
+      if( button_press( k_srbind_trick1 ) ){
+         pointcloud.control[3] += vg.time_delta*0.2f;
+      }
+      if( button_press( k_srbind_trick0 ) ){
+         pointcloud.control[3] -= vg.time_delta*0.2f;
+}
+      pointcloud.control[3] = vg_clampf( pointcloud.control[3], 0.001f, 10.0f );
+   }
    else{
       vg_fatal_error( "Unknown store (%u)\n", shop->type );
    }
@@ -717,6 +738,59 @@ VG_STATIC void skateshop_render_charshop(void)
 {
 }
 
+VG_STATIC void skateshop_render_worldshop(void)
+{
+   world_instance *world = get_active_world();
+
+   m4x3f mmdl;
+   ent_skateshop *shop = global_skateshop.ptr_ent;
+   ent_marker *mark_display = mdl_arritm( &world->ent_marker,
+                                  mdl_entity_id_id(shop->worlds.id_display));
+   mdl_transform_m4x3( &mark_display->transform, mmdl );
+
+   /* TODO? ... */
+#if 0
+   v3f vol;
+   v3_sub( world->scene_geo.bbx[1], world->scene_geo.bbx[0], vol );
+
+   v2f rect = { 1.0f, 1.0f },
+       map  = { vol[0], vol[2] },
+       result;
+
+   f32 rp = rect[0] * map[1],
+       rc = rect[1] * map[0];
+   
+   u32 axis, other;
+   if( rc > rp ) axis = 0;
+   else          axis = 1;
+   other = axis ^ 0x1;
+
+   result[axis] = rect[axis];
+   result[other] = (rect[axis] * map[other]) / map[axis];
+
+   m4x3f mlocal, mx;
+   m4x3_identity( mlocal );
+
+   mlocal[0][0] = result[0];
+   mlocal[2][2] = result[1];
+   mlocal[1][1] = (vol[1]/vol[0]) * mlocal[0][0];
+   mlocal[3][0] = (rect[0]-result[0])*0.5f - rect[0]*0.5f;  /* sea level? */
+   mlocal[3][2] = (rect[1]-result[1])*0.5f - rect[1]*0.5f;
+   m4x3_mul( mmdl, mlocal, mx );
+#endif
+
+   m4x3_rotate_y( mmdl, vg.time * 0.2 );
+
+#if 1
+   glEnable(GL_BLEND);
+   glBlendFunc(GL_ONE, GL_ONE);
+   glDisable(GL_DEPTH_TEST);
+#endif
+   pointcloud_render( world, &main_camera, mmdl );
+   glDisable(GL_BLEND);
+   glEnable(GL_DEPTH_TEST);
+}
+
 /*
  * World: render event
  */
@@ -732,6 +806,9 @@ VG_STATIC void skateshop_render(void)
    else if( shop->type == k_skateshop_type_charshop ){
       skateshop_render_charshop();
    }
+   else if( shop->type == k_skateshop_type_worldshop ){
+      skateshop_render_worldshop();
+   }
    else{
       vg_fatal_error( "Unknown store (%u)\n", shop->type );
    }