-#ifndef ENT_MINIWORLD_H
-#define ENT_MINIWORLD_H
-
+#pragma once
#include "entity.h"
-struct {
- u32 active_id;
-}
-static global_miniworld;
+struct global_miniworld
+{
+ ent_miniworld *active;
+ int transition;
+ f32 t;
-static void ent_miniworld_call( world_instance *world, ent_call *call );
+ m4x3f mmdl;
+ vg_camera cam;
+}
+extern global_miniworld;
-#endif /* ENT_MINIWORLD_H */
+entity_call_result ent_miniworld_call( world_instance *world, ent_call *call );
+void ent_miniworld_render( world_instance *host_world, vg_camera *cam );
+void ent_miniworld_goback(void);
+void ent_miniworld_preupdate(void);