move location of main camera to g_render
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_miniworld.c
index 40fac190fc72e5f0633979b75230639ecfcbb5a2..19c88d0dcac8eb22b7bcaba508e8ff2e6f01b51b 100644 (file)
@@ -184,7 +184,7 @@ void ent_miniworld_preupdate(void)
 
       global_miniworld.transition = 1;
       global_miniworld.t = 0.0f;
-      global_miniworld.cam = skaterift.cam;
+      global_miniworld.cam = g_render.cam;
 
       world_switch_instance(1);
       srinput.state = k_input_state_resume;
@@ -205,7 +205,7 @@ void ent_miniworld_goback(void)
    global_miniworld.transition = -1;
    global_miniworld.t = 1.0f;
 
-   global_miniworld.cam = skaterift.cam;
+   global_miniworld.cam = g_render.cam;
    vg_m4x3_transform_camera( global_miniworld.mmdl, &global_miniworld.cam );
    world_switch_instance(0);
 }