return;
render_world_override( dest_world, host_world, global_miniworld.mmdl, cam,
- NULL, (v4f){-10000.0f,10000.0f,0.0f,0.0f} );
+ NULL, (v4f){dest_world->tar_min,10000.0f,0.0f,0.0f} );
render_world_routes( dest_world, host_world,
global_miniworld.mmdl, cam, 0, 1 );
miniworld_icon( cam, icon, challenge->transform.co, 1.0f );
}
+ for( u32 i=0; i<mdl_arrcount(&dest_world->ent_route); i++ ){
+ ent_route *route = mdl_arritm( &dest_world->ent_route, i );
+
+ if( route->flags & k_ent_route_flag_achieve_gold ){
+ miniworld_icon( cam, k_gui_icon_rift_run_gold,
+ route->board_transform[3],1.0f);
+ }
+ else if( route->flags & k_ent_route_flag_achieve_silver ){
+ miniworld_icon( cam, k_gui_icon_rift_run_silver,
+ route->board_transform[3],1.0f);
+ }
+ }
+
for( u32 i=0; i<mdl_arrcount(&dest_world->ent_route); i++ ){
ent_route *route = mdl_arritm( &dest_world->ent_route, i );