for( u32 i=0; i<mdl_arrcount(&dest_world->ent_route); i++ ){
ent_route *route = mdl_arritm( &dest_world->ent_route, i );
- if( route->achievment_status & 0x2 ){
+ if( route->flags & k_ent_route_flag_achieve_gold ){
miniworld_icon( cam, k_gui_icon_rift_run_gold,
route->board_transform[3],1.0f);
}
- else if( route->achievment_status & 0x1 ){
+ else if( route->flags & k_ent_route_flag_achieve_silver ){
miniworld_icon( cam, k_gui_icon_rift_run_silver,
route->board_transform[3],1.0f);
}