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move texture compiler to native code
[carveJwlIkooP6JGAAIwe30JlM.git]
/
ent_glider.h
diff --git
a/ent_glider.h
b/ent_glider.h
index e61bdd080079c6c8f10e411900d35b3bcb35b1e3..51857b2fb57a072fa6eef93a425e62cd7e898784 100644
(file)
--- a/
ent_glider.h
+++ b/
ent_glider.h
@@
-1,4
+1,4
@@
#pragma once
#include "entity.h"
-
static
void ent_glider_call( world_instance *world, ent_call *call );
+void ent_glider_call( world_instance *world, ent_call *call );