}
}
-VG_STATIC void ent_challenge_preupdate( ent_challenge *challenge ){
+VG_STATIC void ent_challenge_preupdate( ent_challenge *challenge, int active ){
world_instance *world = world_current_instance();
+ /* maximum distance from active challenge */
+ if( !active ){
+ f32 min_dist2 = 999999.9f;
+
+ if( mdl_entity_id_type( challenge->first ) == k_ent_objective ){
+ u32 next = challenge->first;
+ while( mdl_entity_id_type(next) == k_ent_objective ){
+ u32 index = mdl_entity_id_id( next );
+ ent_objective *objective = mdl_arritm(&world->ent_objective,index);
+ next = objective->id_next;
+
+ f32 d2 = v3_dist2( localplayer.rb.co, objective->transform.co );
+ if( d2 < min_dist2 )
+ min_dist2 = d2;
+ }
+ }
+
+ f32 max_dist = 100.0f;
+ if( min_dist2 > max_dist*max_dist ){
+ world_static.challenge_target = NULL;
+ world_static.challenge_timer = 0.0f;
+ world_static.focused_entity = 0;
+ audio_oneshot_3d( &audio_challenge[6], localplayer.rb.co,
+ 30.0f, 1.0f );
+ }
+ return;
+ }
+
if( mdl_entity_id_type( challenge->camera ) == k_ent_camera ){
u32 index = mdl_entity_id_id( challenge->camera );
ent_camera *cam = mdl_arritm( &world->ent_camera, index );