challenge effects
[carveJwlIkooP6JGAAIwe30JlM.git] / ent_challenge.c
index b01e4902e20b49b901ade4ebb51ada83da720d67..bed85870c08d2ce0b1fa0f581bdfc85b8f6ebc36 100644 (file)
 #ifndef ENT_CHALLENGE_C
 #define ENT_CHALLENGE_C
 
-#include "world.h"
-#include "world_load.h"
 #include "entity.h"
+#include "input.h"
+#include "gui.h"
 
-VG_STATIC void ent_challenge_pass( world_instance *world, 
-                                   ent_challenge *challenge ){
-   if( challenge->id_next ){
-      world->challenge_timer += challenge->filter;
-
-      u32 index = mdl_entity_id_id( challenge->id_next );
-      ent_challenge *next = mdl_arritm( &world->ent_challenge, index );
-      world->challenge_target = next;
-
-      vg_info( "pass challenge point\n" );
-   }
-   else {
-      vg_success( "NYU Film school graduate SUCKAH\n" );
-      world->challenge_target = NULL;
-      world->challenge_timer = 0.0f;
+VG_STATIC void ent_challenge_call( world_instance *world, ent_call *call ){
+   u32 index = mdl_entity_id_id( call->id );
+   ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
 
-      if( challenge->id_win ){
+   if( call->function == 0 ){ /* unlock() */
+      if( !challenge->status ){
+         vg_info( "challenge( '%s' )\n", 
+                  mdl_pstr( &world->meta, challenge->pstr_alias) );
          ent_call call;
          call.data = NULL;
-         call.function = challenge->win_event;
-         call.id = challenge->id_win;
+         call.function = challenge->target_event;
+         call.id = challenge->target;
          entity_call( world, &call );
       }
+      challenge->status = 1;
+   }
+   else if( call->function == 1 ){  /* view() */
+      if( (localplayer.subsystem == k_player_subsystem_walk) &&
+          (world_static.challenge_target == NULL) ){
+         world_static.challenge_target = NULL;
+         world_entity_focus( call->id );
+      }
+   }
+   else {
+      vg_print_backtrace();
+      vg_error( "Unhandled function id: %u\n", call->function );
    }
 }
 
-VG_STATIC int ent_challenge_check_filter( ent_challenge *challenge ){
-   if( challenge->filter ){
-      struct player_skate_state *s = &localplayer._skate.state;
-      enum trick_type trick = s->trick_type;
-
-      u32 state = 0x00;
-
-      if( trick == k_trick_type_shuvit ) 
-         state |= k_ent_challenge_filter_trick_shuvit;
-      if( trick == k_trick_type_treflip )
-         state |= k_ent_challenge_filter_trick_treflip;
-      if( trick == k_trick_type_kickflip )
-         state |= k_ent_challenge_filter_trick_kickflip;
-      
-      if( s->flip_rate < -0.0001f ) state |= k_ent_challenge_filter_flip_back;
-      if( s->flip_rate >  0.0001f ) state |= k_ent_challenge_filter_flip_front;
-
-      if( s->activity == k_skate_activity_grind_5050 ||
-          s->activity == k_skate_activity_grind_back50 ||
-          s->activity == k_skate_activity_grind_front50 ) 
-         state |= k_ent_challenge_filter_grind_truck_any;
+VG_STATIC void ent_challenge_preupdate( ent_challenge *challenge ){
+   world_instance *world = world_current_instance();
 
-      if( s->activity == k_skate_activity_grind_boardslide )
-         state |= k_ent_challenge_filter_grind_board_any;
+   if( mdl_entity_id_type( challenge->camera ) == k_ent_camera ){
+      u32 index = mdl_entity_id_id( challenge->camera );
+      ent_camera *cam = mdl_arritm( &world->ent_camera, index );
 
-      return ((challenge->filter  & state) || !challenge->filter) && 
-             ((challenge->filter2 & state) || !challenge->filter2);
+      /* TODO COMPRESSION */
+      v3f dir = {0.0f,-1.0f,0.0f};
+      mdl_transform_vector( &cam->transform, dir, dir );
+      m3x3_mulv( localplayer.invbasis, dir, dir );
+      player_vector_angles( world_static.focus_cam.angles, dir, 1.0f, 0.0f );
+      v3_copy( cam->transform.co, world_static.focus_cam.pos );
+      world_static.focus_cam.fov = cam->fov;
    }
    else {
-      return 1;
+      /* TODO COMPRESSION */
+      v3_copy( localplayer.cam.pos, world_static.focus_cam.pos );
+      v3_copy( localplayer.cam.angles, world_static.focus_cam.angles );
+      world_static.focus_cam.fov = localplayer.cam.fov;
+      world_static.focus_cam.nearz = localplayer.cam.nearz;
+      world_static.focus_cam.farz = localplayer.cam.farz;
    }
-}
-
-VG_STATIC void ent_challenge_call( world_instance *world, ent_call *call ){
-   u32 index = mdl_entity_id_id( call->id );
-   ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
-
-   if( call->function == 0 ){
-      if( challenge->flags & k_ent_challenge_hidden ) return;
 
-      if( world->challenge_target ){
-         if( (world->challenge_target == challenge) && 
-              ent_challenge_check_filter( challenge )){
-            ent_challenge_pass( world, challenge );
-         }
-         else {
-            vg_error( "womp womp\n" );
-            world->challenge_target = NULL;
-            world->challenge_timer = 0.0f;
+   gui_helper_action( button_display_string( k_srbind_maccept ), "start" );
+   gui_helper_action( button_display_string( k_srbind_mback ), "exit" );
+
+   if( mdl_entity_id_type( challenge->first ) == k_ent_objective ){
+      if( button_down( k_srbind_maccept ) ){
+         u32 index = mdl_entity_id_id( challenge->first );
+         world_static.challenge_target = mdl_arritm( &world->ent_objective, 
+                                                     index );
+         world_static.challenge_timer = 0.0f;
+         world_entity_unfocus();
+
+         u32 next = challenge->first;
+         while( mdl_entity_id_type(next) == k_ent_objective ){
+            u32 index = mdl_entity_id_id( next );
+            ent_objective *objective = mdl_arritm(&world->ent_objective,index);
+            objective->flags &= ~k_ent_objective_passed;
+            next = objective->id_next;
+            v3_fill( objective->transform.s, 1.0f );
          }
+         return;
       }
    }
-   else if( call->function == 1 ){
-      if( challenge->flags & k_ent_challenge_hidden ) return;
 
-      vg_info( "begin the challenge\n" );
-      world->challenge_timer = 0.0f;
-      ent_challenge_pass( world, challenge );
-   }
-   else if( call->function == 2 ){
-      challenge->flags &= ~k_ent_challenge_hidden;
-   }
-   else if( call->function == 3 ){
-      challenge->flags |=  k_ent_challenge_hidden;
-   }
-   else {
-      vg_print_backtrace();
-      vg_error( "Unhandled function id: %u\n", call->function );
+   if( button_down( k_srbind_mback ) ){
+      world_static.challenge_target = NULL;
+      world_entity_unfocus();
+      return;
    }
 }
 
+VG_STATIC void ent_challenge_render( ent_challenge *challenge ){
+   
+}
+
 #endif /* ENT_CHALLENGE_C */