#ifndef ENT_CHALLENGE_C
#define ENT_CHALLENGE_C
-#include "world.h"
-#include "world_load.h"
#include "entity.h"
+#include "input.h"
+#include "gui.h"
+#include "audio.h"
-VG_STATIC void ent_challenge_pass( world_instance *world,
- ent_challenge *challenge ){
- if( challenge->id_next ){
- world->challenge_timer += challenge->filter;
-
- u32 index = mdl_entity_id_id( challenge->id_next );
- ent_challenge *next = mdl_arritm( &world->ent_challenge, index );
- world->challenge_target = next;
-
- vg_info( "pass challenge point\n" );
- }
- else {
- vg_success( "NYU Film school graduate SUCKAH\n" );
- world->challenge_target = NULL;
- world->challenge_timer = 0.0f;
+static void ent_challenge_call( world_instance *world, ent_call *call ){
+ u32 index = mdl_entity_id_id( call->id );
+ ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
- if( challenge->id_win ){
+ if( call->function == 0 ){ /* unlock() */
+ if( !challenge->status ){
+ vg_info( "challenge( '%s' )\n",
+ mdl_pstr( &world->meta, challenge->pstr_alias) );
ent_call call;
call.data = NULL;
- call.function = challenge->win_event;
- call.id = challenge->id_win;
+ call.function = challenge->target_event;
+ call.id = challenge->target;
entity_call( world, &call );
}
+ challenge->status = 1;
}
-}
-
-VG_STATIC int ent_challenge_check_filter( ent_challenge *challenge ){
- if( challenge->filter ){
- struct player_skate_state *s = &localplayer._skate.state;
- enum trick_type trick = s->trick_type;
-
- u32 state = 0x00;
-
- if( trick == k_trick_type_shuvit )
- state |= k_ent_challenge_filter_trick_shuvit;
- if( trick == k_trick_type_treflip )
- state |= k_ent_challenge_filter_trick_treflip;
- if( trick == k_trick_type_kickflip )
- state |= k_ent_challenge_filter_trick_kickflip;
-
- if( s->flip_rate < -0.0001f ) state |= k_ent_challenge_filter_flip_back;
- if( s->flip_rate > 0.0001f ) state |= k_ent_challenge_filter_flip_front;
-
- if( s->activity == k_skate_activity_grind_5050 ||
- s->activity == k_skate_activity_grind_back50 ||
- s->activity == k_skate_activity_grind_front50 )
- state |= k_ent_challenge_filter_grind_truck_any;
-
- if( s->activity == k_skate_activity_grind_boardslide )
- state |= k_ent_challenge_filter_grind_board_any;
-
- return ((challenge->filter & state) || !challenge->filter) &&
- ((challenge->filter2 & state) || !challenge->filter2);
+ else if( call->function == 1 ){ /* view() */
+ if( (localplayer.subsystem == k_player_subsystem_walk) &&
+ (world_static.challenge_target == NULL) ){
+ world_static.challenge_target = NULL;
+ world_entity_focus( call->id );
+
+ gui_helper_clear();
+ vg_str text;
+ if( gui_new_helper( input_button_list[k_srbind_maccept], &text ))
+ vg_strcat( &text, "start" );
+ if( gui_new_helper( input_button_list[k_srbind_mback], &text ))
+ vg_strcat( &text, "exit" );
+ }
}
else {
- return 1;
+ vg_print_backtrace();
+ vg_error( "Unhandled function id: %u\n", call->function );
}
}
-VG_STATIC void ent_challenge_call( world_instance *world, ent_call *call ){
- u32 index = mdl_entity_id_id( call->id );
- ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index );
+static void ent_challenge_preupdate( ent_challenge *challenge, int active ){
+ world_instance *world = world_current_instance();
- if( call->function == 0 ){
- if( challenge->flags & k_ent_challenge_hidden ) return;
+ /* maximum distance from active challenge */
+ if( !active ){
+ f32 min_dist2 = 999999.9f;
- if( world->challenge_target ){
- if( (world->challenge_target == challenge) &&
- ent_challenge_check_filter( challenge )){
- ent_challenge_pass( world, challenge );
- }
- else {
- vg_error( "womp womp\n" );
- world->challenge_target = NULL;
- world->challenge_timer = 0.0f;
+ if( mdl_entity_id_type( challenge->first ) == k_ent_objective ){
+ u32 next = challenge->first;
+ while( mdl_entity_id_type(next) == k_ent_objective ){
+ u32 index = mdl_entity_id_id( next );
+ ent_objective *objective = mdl_arritm(&world->ent_objective,index);
+ next = objective->id_next;
+
+ f32 d2 = v3_dist2( localplayer.rb.co, objective->transform.co );
+ if( d2 < min_dist2 )
+ min_dist2 = d2;
}
}
- }
- else if( call->function == 1 ){
- if( challenge->flags & k_ent_challenge_hidden ) return;
-
- vg_info( "begin the challenge\n" );
- world->challenge_timer = 0.0f;
- ent_challenge_pass( world, challenge );
- }
- else if( call->function == 2 ){
- challenge->flags &= ~k_ent_challenge_hidden;
- if( mdl_entity_id_type( challenge->id_next ) == k_ent_challenge ){
- call->id = challenge->id_next;
- entity_call( world, call );
+ f32 max_dist = 100.0f;
+ if( min_dist2 > max_dist*max_dist ){
+ world_static.challenge_target = NULL;
+ world_static.challenge_timer = 0.0f;
+ world_static.focused_entity = 0;
+ audio_lock();
+ audio_oneshot_3d( &audio_challenge[6], localplayer.rb.co,
+ 30.0f, 1.0f );
+ audio_unlock();
}
+ return;
}
- else if( call->function == 3 ){
- challenge->flags |= k_ent_challenge_hidden;
- if( mdl_entity_id_type( challenge->id_next ) == k_ent_challenge ){
- call->id = challenge->id_next;
- entity_call( world, call );
+ world_entity_focus_camera( world, challenge->camera );
+
+ if( mdl_entity_id_type( challenge->first ) == k_ent_objective ){
+ if( button_down( k_srbind_maccept ) ){
+ u32 index = mdl_entity_id_id( challenge->first );
+ world_static.challenge_target = mdl_arritm( &world->ent_objective,
+ index );
+ world_static.challenge_timer = 0.0f;
+ world_entity_unfocus();
+ gui_helper_clear();
+
+ u32 next = challenge->first;
+ while( mdl_entity_id_type(next) == k_ent_objective ){
+ u32 index = mdl_entity_id_id( next );
+ ent_objective *objective = mdl_arritm(&world->ent_objective,index);
+ objective->flags &= ~k_ent_objective_passed;
+ next = objective->id_next;
+ v3_fill( objective->transform.s, 1.0f );
+ }
+ audio_lock();
+ audio_oneshot( &audio_challenge[5], 1.0f, 0.0f );
+ audio_unlock();
+ return;
}
}
- else {
- vg_print_backtrace();
- vg_error( "Unhandled function id: %u\n", call->function );
+
+ if( button_down( k_srbind_mback ) ){
+ world_static.challenge_target = NULL;
+ world_entity_unfocus();
+ gui_helper_clear();
+ audio_lock();
+ audio_oneshot( &audio_challenge[4], 1.0f, 0.0f );
+ audio_unlock();
+ return;
}
}
+static void ent_challenge_render( ent_challenge *challenge ){
+
+}
+
#endif /* ENT_CHALLENGE_C */