non-hero props
[convexer.git] / config.py
index b886758cdf3a4283d6d0fa4bedef014747a4b952..51a4ca8969a4eeced464bd8a0e32c2afc78c01ac 100644 (file)
--- a/config.py
+++ b/config.py
@@ -107,14 +107,14 @@ cxr_shader_params = \
       "name": "Color",
       "type": "intrinsic",
       "default": None,
-      "exponent": 2.2
+      "exponent": 1.0
    },
    "$color2":
    {
       "name": "Color2",
       "type": "intrinsic",
       "default": None,
-      "exponent": 2.2
+      "exponent": 1.0
    },
    "Lighting":
    {
@@ -216,7 +216,10 @@ cxr_entities = \
    # Builtin/intrinsic entities, you probably dont want to modify these
    "light": { "keyvalues": ent_lights },
    "light_spot": { "keyvalues": ent_lights },
+   "light_environment": { "keyvalues": ent_lights },
    "env_cubemap": { "keyvalues": ent_cubemap },
+   "prop_static": { "keyvalues": ent_prop },
+   "sky_camera": { "keyvalues": ent_sky_camera },
    
    # CSGO.fgd
    # --------
@@ -250,5 +253,15 @@ cxr_entities = \
       {
          "TeamNum": {"type": "int", "default": 0 }
       }
+   },
+   "func_bomb_target":
+   {
+      "allow": ('MESH',),
+      "keyvalues": {}
+   },
+   "func_detail":
+   {
+      "allow": ('MESH',),
+      "keyvalues": {}
    }
 }