my fucking fingers
[carveJwlIkooP6JGAAIwe30JlM.git] / conf.h
diff --git a/conf.h b/conf.h
index f74f318e347823601d867979551b4234a23dff60..eecd5406ab0459737bc4c0155aa400b2d1072921 100644 (file)
--- a/conf.h
+++ b/conf.h
@@ -4,44 +4,21 @@
 #define VG_GAME
 #include "vg/vg.h"
 
+#define SKATERIFT_APPID 2103940
+
 VG_STATIC float cl_fov              = 0.86f,
                 cl_blur_strength    = 0.3f;
 VG_STATIC int   cl_blur             = 1,
-                cl_playermdl_id     = 0;
+                cl_playermdl_id     = 0,
+                cl_invert_y         = 0;
 
 VG_STATIC void g_conf_init(void)
 {
-   vg_convar_push( (struct vg_convar){
-      .name = "cl_fov",
-      .data = &cl_fov,
-      .data_type = k_convar_dtype_f32,
-      .opt_f32 = { .clamp = 0 },
-      .persistent = 1
-   });
-
-   vg_convar_push( (struct vg_convar){
-      .name = "cl_blur_strength",
-      .data = &cl_blur_strength,
-      .data_type = k_convar_dtype_f32,
-      .opt_f32 = { .clamp = 0 },
-      .persistent = 1
-   });
-
-   vg_convar_push( (struct vg_convar){
-      .name = "cl_blur",
-      .data = &cl_blur,
-      .data_type = k_convar_dtype_i32,
-      .opt_i32 = { .min=0, .max=1, .clamp=1 },
-      .persistent = 1
-   });
-
-   vg_convar_push( (struct vg_convar){
-      .name = "cl_playermdl_id",
-      .data = &cl_playermdl_id,
-      .data_type = k_convar_dtype_i32,
-      .opt_i32 = { .min=0, .max=2, .clamp=1 },
-      .persistent = 1
-   });
+   VG_VAR_F32( cl_fov, flags=VG_VAR_PERSISTENT );
+   VG_VAR_I32( cl_invert_y, flags=VG_VAR_PERSISTENT );
+   VG_VAR_I32( cl_blur, flags=VG_VAR_PERSISTENT );
+   VG_VAR_F32( cl_blur_strength, flags=VG_VAR_PERSISTENT );
+   VG_VAR_I32( cl_playermdl_id, flags=VG_VAR_PERSISTENT );
 }
 
 #endif /* CONF_H */