df shadows
[carveJwlIkooP6JGAAIwe30JlM.git] / common.h
index a9197a4a9a0bf65fa75c991d5170092841c3045c..ff522676c82083b4b1de77a19333bebbe95d57af 100644 (file)
--- a/common.h
+++ b/common.h
@@ -1,32 +1,33 @@
+/*
+ * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
+ */
+
 #ifndef COMMON_H
 #define COMMON_H
 
+#define VG_TIMESTEP_FIXED (1.0/60.0)
 #define VG_3D
+#define VG_GAME
+//#define VG_STATIC static
+#define VG_STATIC
 #define VG_FRAMEBUFFER_RESIZE 1
 #include "vg/vg.h"
+#include "submodules/anyascii/impl/c/anyascii.c"
 
-/* TODO: he needs a home somewhere */
-static float ktimestep = 1.0f/60.0f;
+#define RESET_MAX_TIME 45.0
+VG_STATIC v3f TEMP_BOARD_0, TEMP_BOARD_1;
 
-/* TODO: he needs a home somewhere */
-enum classtype
+enum menu_controller_type
 {
-   k_classtype_none = 0,
-   k_classtype_gate = 1,
-   k_classtype_block = 2,
-   k_classtype_spawn = 3,
-   k_classtype_water = 4,
-   k_classtype_car_path = 5,
-   k_classtype_instance = 6,
-   k_classtype_capsule = 7,
-   k_classtype_route_node = 8,
-   k_classtype_route = 9,
-   k_classtype_bone = 10,
-   k_classtype_skeleton = 11,
-   k_classtype_skin = 12
+   k_menu_controller_type_keyboard,
+   k_menu_controller_type_xbox,
+   k_menu_controller_type_playstation,
+   k_menu_controller_type_steam,
+   k_menu_controller_type_steam_deck
 };
 
-/* TODO: he needs a home somewhere */
+VG_STATIC enum menu_controller_type menu_display_controller;
+
 typedef struct ray_hit ray_hit;
 struct ray_hit
 {
@@ -35,19 +36,164 @@ struct ray_hit
    v3f pos, normal;
 };
 
-/* TODO: he needs a home somewhere */
-static void eval_bezier_time( v3f p0, v3f p1, v3f h0, v3f h1, float t, v3f p )
+VG_STATIC int network_scores_updated = 0;
+
+VG_STATIC u32 utf8_byte0_byte_count( u8 char0 )
+{
+   for( u32 k=2; k<4; k++ )
+   {
+      if( !(char0 & (0x80 >> k)) )
+         return k;
+   }
+
+   return 0;
+}
+
+VG_STATIC void str_utf8_collapse( const char *str, char *buf, u32 length )
 {
-   float tt = t*t,
-         ttt = tt*t;
+   u8 *ustr = (u8 *)str;
+   u32 utf32_code = 0x00000000;
+   u32 i=0, j=0, utf32_byte_ct=0;
+
+   for(;i < length-1;)
+   {
+      if( ustr[i] == 0x00 )
+         break;
+      
+      if( ustr[i] & 0x80 )
+      {
+         if( utf32_byte_ct )
+         {
+            utf32_byte_ct --;
+            utf32_code |= (ustr[i] & 0x3F) << (utf32_byte_ct*6);
 
-   v3_muls( p1, ttt, p );
-   v3_muladds( p, h1, 3.0f*tt  -3.0f*ttt, p );
-   v3_muladds( p, h0, 3.0f*ttt -6.0f*tt  +3.0f*t, p );
-   v3_muladds( p, p0, 3.0f*tt  -ttt -3.0f*t +1.0f, p );
+            if( !utf32_byte_ct )
+            {
+               const char *match;
+               size_t chars = anyascii( utf32_code, &match );
+
+               for( u32 k=0; k<VG_MIN(chars, length-1-j); k++ )
+               {
+                  buf[ j++ ] = (u8)match[k];
+               }
+            }
+         }
+         else
+         {
+            utf32_byte_ct = utf8_byte0_byte_count( ustr[i] )-1;
+            utf32_code = ustr[i] & (0x3F >> utf32_byte_ct);
+            utf32_code <<= utf32_byte_ct*6;
+         }
+      }
+      else
+      {
+         utf32_byte_ct = 0x00;
+         buf[j ++] = str[i];
+      }
+
+      i++;
+   }
+
+   buf[j] = 0x00;
 }
 
-/* TODO: he needs a home somewhere */
-sfx_vol_control audio_vol_all = { .val = 1.0f, .name = "All" };
+VG_STATIC float 
+   k_runspeed              = 20.0f,    /* depr */
+   k_board_radius          = 0.3f,
+   k_board_length          = 0.45f,
+   k_board_allowance       = 0.04f,
+   k_friction_lat          = 12.0f,
+   k_friction_resistance   = 0.01f,
+   k_max_push_speed        = 16.0f,
+   k_push_accel            = 10.0f,
+   k_push_cycle_rate       = 8.0f,
+   k_steer_ground          = 2.5f,
+   k_steer_air             = 3.6f,
+   k_steer_air_lerp        = 0.3f,
+   k_pump_force            = 0.0f,
+   k_downforce             = 5.0f,
+   k_walk_downforce        = 8.0f,
+   k_jump_charge_speed     = (1.0f/1.0f),
+   k_jump_force            = 5.0f,
+   k_pitch_limit           = 1.5f,
+   k_look_speed            = 2.0f,
+
+   k_spin_boost            = 2.2f,
+
+   k_cog_spring            = 0.2f,
+   k_cog_damp              = 0.02f,
+   k_cog_mass_ratio        = 0.9f,
+
+   k_mmthrow_scale         = 6.0f,
+   k_mmcollect_lat         = 2.0f,
+   k_mmcollect_vert        = 0.0f,
+   k_mmdecay               = 12.0f,
+   k_spring_angular        = 1.0f,
+
+   k_spring_force          = 15.0f,
+   k_spring_dampener       = 5.0f;
+
+
+VG_STATIC float
+   k_walkspeed             = 10.0f,
+   k_airspeed              = 2.0f,
+   k_stopspeed             = 4.0f,
+   k_walk_accel            = 10.0f,
+   k_walk_air_accel        = 7.0f,
+   k_walk_friction         = 10.0f,
+   k_walk_step_height      = 0.2f;
+
+VG_STATIC float k_ragdoll_floatyiness = 20.0f,
+                k_ragdoll_floatydrag  = 1.0f,
+                k_ragdoll_limit_scale = 1.0f;
+
+VG_STATIC int   k_ragdoll_div = 1,
+                ragdoll_frame = 0,
+                k_ragdoll_debug_collider = 1,
+                k_ragdoll_debug_constraints = 0;
+
+
+VG_STATIC int freecam = 0;
+VG_STATIC int walk_grid_iterations = 1;
+VG_STATIC float fc_speed = 10.0f;
+VG_STATIC int cl_thirdperson = 0;
+
+VG_STATIC void common_var_temp(void)
+{
+   VG_VAR_F32( k_walkspeed );
+   VG_VAR_F32( k_stopspeed );
+   VG_VAR_F32( k_airspeed );
+   VG_VAR_F32( k_walk_friction );
+   VG_VAR_F32( k_walk_air_accel );
+   VG_VAR_F32( k_runspeed );
+   VG_VAR_F32( k_walk_accel );
+
+   VG_VAR_I32( freecam );
+   VG_VAR_I32( cl_thirdperson );
+   VG_VAR_F32_PERSISTENT( fc_speed );
+
+   /* TODO: NOT PERSISTENT */
+   VG_VAR_F32( k_ragdoll_limit_scale );
+   VG_VAR_I32( k_ragdoll_div );
+   VG_VAR_I32( k_ragdoll_debug_collider );
+   VG_VAR_I32( k_ragdoll_debug_constraints );
+
+   VG_VAR_F32( k_friction_lat );
+
+   VG_VAR_F32( k_cog_spring );
+   VG_VAR_F32( k_cog_damp );
+
+   VG_VAR_F32( k_cog_mass_ratio );
+   VG_VAR_F32( k_downforce );
+
+   VG_VAR_F32( k_spring_force );
+   VG_VAR_F32( k_spring_dampener );
+   VG_VAR_F32( k_spring_angular );
+
+   VG_VAR_F32( k_mmthrow_scale );
+   VG_VAR_F32( k_mmcollect_lat );
+   VG_VAR_F32( k_mmcollect_vert );
+   VG_VAR_F32( k_mmdecay );
+}
 
 #endif /* COMMON_H */