VG_STATIC float
k_runspeed = 20.0f, /* depr */
- k_board_radius = 0.3f,
- k_board_length = 0.45f,
k_board_allowance = 0.04f,
k_friction_lat = 12.0f,
k_friction_resistance = 0.01f,
k_steer_air = 3.6f,
k_steer_air_lerp = 0.3f,
k_pump_force = 0.0f,
- k_downforce = 5.0f,
+ k_downforce = 0.0f,
+ k_escape_velocity = 1.0f,
k_walk_downforce = 8.0f,
k_jump_charge_speed = (1.0f/1.0f),
k_jump_force = 5.0f,
k_pitch_limit = 1.5f,
k_look_speed = 2.0f,
- k_spin_boost = 2.2f,
+ k_spin_boost = 4.20f,
k_cog_spring = 0.2f,
k_cog_damp = 0.02f,
k_spring_angular = 1.0f,
k_spring_force = 15.0f,
- k_spring_dampener = 5.0f;
+ k_spring_dampener = 5.0f,
+
+ k_grind_spring = 100.0f,
+ k_grind_dampener = 6.0f,
+ k_board_spring = 100.0f,
+ k_board_dampener = 40.0f,
+ k_manul_spring = 200.0f,
+ k_manul_dampener = 30.0f,
+ k_board_interia = 8.0f,
+
+ k_board_length = 0.45f,
+ k_board_width = 0.13f,
+ k_board_end_radius = 0.1f,
+ k_board_radius = 0.07f;
VG_STATIC float
k_walk_friction = 10.0f,
k_walk_step_height = 0.2f;
+VG_STATIC float
+ k_cam_punch = -0.1f,
+ k_cam_spring = 20.0f,
+ k_cam_damp = 6.7f;
+
VG_STATIC float k_ragdoll_floatyiness = 20.0f,
k_ragdoll_floatydrag = 1.0f,
k_ragdoll_limit_scale = 1.0f;
VG_STATIC void common_var_temp(void)
{
+ VG_VAR_F32( k_cam_punch );
+ VG_VAR_F32( k_cam_damp );
+ VG_VAR_F32( k_cam_spring );
+
+ VG_VAR_F32( k_grind_dampener );
+ VG_VAR_F32( k_grind_spring );
+ VG_VAR_F32( k_board_spring );
+ VG_VAR_F32( k_board_dampener );
+ VG_VAR_F32( k_board_interia );
+
VG_VAR_F32( k_walkspeed );
VG_VAR_F32( k_stopspeed );
VG_VAR_F32( k_airspeed );
VG_VAR_F32( k_cog_damp );
VG_VAR_F32( k_cog_mass_ratio );
+ VG_VAR_F32( k_escape_velocity );
VG_VAR_F32( k_downforce );
VG_VAR_F32( k_spring_force );