k_classtype_gate = 1,
k_classtype_block = 2,
k_classtype_spawn = 3,
- k_classtype_water = 4
+ k_classtype_water = 4,
+ k_classtype_car_path = 5,
+ k_classtype_instance = 6,
+ k_classtype_capsule = 7,
+ k_classtype_route_node = 8,
+ k_classtype_route = 9,
+ k_classtype_bone = 10,
+ k_classtype_skeleton = 11,
+ k_classtype_skin = 12
};
/* TODO: he needs a home somewhere */
v3f pos, normal;
};
+/* TODO: he needs a home somewhere */
+static void eval_bezier_time( v3f p0, v3f p1, v3f h0, v3f h1, float t, v3f p )
+{
+ float tt = t*t,
+ ttt = tt*t;
+
+ v3_muls( p1, ttt, p );
+ v3_muladds( p, h1, 3.0f*tt -3.0f*ttt, p );
+ v3_muladds( p, h0, 3.0f*ttt -6.0f*tt +3.0f*t, p );
+ v3_muladds( p, p0, 3.0f*tt -ttt -3.0f*t +1.0f, p );
+}
+
+static int network_scores_updated = 0;
+
#endif /* COMMON_H */