#define VG_TIMESTEP_FIXED (1.0/60.0)
#define VG_3D
#define VG_GAME
-#define VG_STATIC static
+//#define VG_STATIC static
+#define VG_STATIC
#define VG_FRAMEBUFFER_RESIZE 1
#include "vg/vg.h"
#include "submodules/anyascii/impl/c/anyascii.c"
};
VG_STATIC enum menu_controller_type menu_display_controller;
-VG_STATIC float g_fov_option = 0.86f;
typedef struct ray_hit ray_hit;
struct ray_hit