+/*
+ * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
+ */
+
#ifndef COMMON_H
#define COMMON_H
+#define VG_TIMESTEP_FIXED (1.0/60.0)
#define VG_3D
#define VG_FRAMEBUFFER_RESIZE 1
#include "vg/vg.h"
-static float ktimestep = 1.0f/60.0f;
-
typedef struct ray_hit ray_hit;
struct ray_hit
{