#define VG_FRAMEBUFFER_RESIZE 1
#include "vg/vg.h"
-/* TODO: he needs a home somewhere */
static float ktimestep = 1.0f/60.0f;
-/* TODO: he needs a home somewhere */
-enum classtype
-{
- k_classtype_none = 0,
- k_classtype_gate = 1,
- k_classtype_block = 2,
- k_classtype_spawn = 3,
- k_classtype_water = 4,
- k_classtype_car_path = 5,
- k_classtype_instance = 6,
- k_classtype_capsule = 7,
- k_classtype_route_node = 8,
- k_classtype_route = 9
-};
-
-/* TODO: he needs a home somewhere */
typedef struct ray_hit ray_hit;
struct ray_hit
{
v3f pos, normal;
};
+static int network_scores_updated = 0;
+
#endif /* COMMON_H */