#define VG_TIMESTEP_FIXED (1.0/60.0)
#define VG_3D
+#define VG_GAME
+#define VG_STATIC static
#define VG_FRAMEBUFFER_RESIZE 1
#include "vg/vg.h"
-#include "anyascii/anyascii.h"
+#include "submodules/anyascii/impl/c/anyascii.c"
#define RESET_MAX_TIME 45.0
+enum menu_controller_type
+{
+ k_menu_controller_type_keyboard,
+ k_menu_controller_type_xbox,
+ k_menu_controller_type_playstation,
+ k_menu_controller_type_steam,
+ k_menu_controller_type_steam_deck
+};
+
+VG_STATIC enum menu_controller_type menu_display_controller;
+VG_STATIC float g_fov_option = 0.86f;
+
typedef struct ray_hit ray_hit;
struct ray_hit
{