needs a lot of cleaning but lights are OK
[carveJwlIkooP6JGAAIwe30JlM.git] / common.h
index 0621e7caba99232342d78aec4bd628f8190bac2b..c1f325e232f5d9f57b2f41f6cd71fc85d13f88f2 100644 (file)
--- a/common.h
+++ b/common.h
@@ -102,6 +102,9 @@ VG_STATIC float
    k_cam_spring            = 20.0f,
    k_cam_damp              = 6.7f;
 
+VG_STATIC float
+   k_day_length            = 30.0f; /* minutes */
+
 VG_STATIC float k_ragdoll_floatyiness = 20.0f,
                 k_ragdoll_floatydrag  = 1.0f,
                 k_ragdoll_limit_scale = 1.0f;
@@ -111,6 +114,7 @@ VG_STATIC int   k_ragdoll_div = 1,
                 k_ragdoll_debug_collider = 1,
                 k_ragdoll_debug_constraints = 0;
 
+VG_STATIC int   k_debug_light_index = 1;
 
 VG_STATIC int freecam = 0;
 VG_STATIC int walk_grid_iterations = 1;
@@ -119,6 +123,8 @@ VG_STATIC int cl_thirdperson = 0;
 
 VG_STATIC void common_var_temp(void)
 {
+   VG_VAR_F32( k_day_length );
+
    VG_VAR_F32( k_cam_punch );
    VG_VAR_F32( k_cam_damp );
    VG_VAR_F32( k_cam_spring );