static void character_ragdoll_iter( struct character *ch )
{
- /* TODO: Lots of the RB functions unimplemented here currently */
-
- return;
rb_solver_reset();
for( int i=0; i<PART_COUNT; i++ )
shoe_vel[i] = v3_length( ch->ragdoll[i].v );
/* This used to be 20 iterations */
- for( int i=0; i<5; i++ )
+ for( int i=0; i<10; i++ )
{
float const k_springfactor = 1.0f/20.0f;