bh_system *system;
void *user;
+ u32 max_per_leaf;
struct bh_node
{
{
bh_node *node = &bh->nodes[ inode ];
+ if( node->count <= bh->max_per_leaf )
+ return;
+
v3f extent;
v3_sub( node->bbx[1], node->bbx[0], extent );
}
VG_STATIC bh_tree *bh_create( void *lin_alloc, bh_system *system,
- void *user, u32 item_count )
+ void *user, u32 item_count, u32 max_per_leaf )
{
+ assert( max_per_leaf > 0 );
+
if( item_count == 0 )
{
bh_tree *bh = vg_linear_alloc( lin_alloc, sizeof(bh_tree) );
bh_tree *bh = vg_linear_alloc( lin_alloc, totsize );
bh->system = system;
bh->user = user;
+ bh->max_per_leaf = max_per_leaf;
bh_node *root = &bh->nodes[0];
bh->node_count = 1;