_windows_linksteam="vg/dep/steam/steam_api.dll"
_windows_folder="bin/win32"
-_options_debugmode="-O0 -ggdb3 -fno-omit-frame-pointer"
+_options_debugmode="-O0 -ggdb3 -fno-omit-frame-pointer -rdynamic"
_options_release="-O3 -DVG_RELEASE"
# Compiler lines
# TODO
run_game(){
cd $_linux_folder
- ./skaterift
+ ./skaterift --samples=4
cd ./../
}
}
link_content(){
- ln -sr bin/content/textures/ $1/textures
- ln -sr bin/content/models/ $1/models
- ln -sr bin/content/sound/ $1/sound
+ unlink $1/textures
+ unlink $1/models
+ unlink $1/sound
+
+ ln -srf bin/content/textures $1/textures
+ ln -srf bin/content/models $1/models
+ ln -srf bin/content/sound $1/sound
}
TIMESTAMP=`date +%Y-%m-%d_%H-%M-%S`
tar -chzvf dist/skaterift_server__$TIMESTAMP.tar.gz bin/linux_server
logit "Windows"
tar -chzvf dist/skaterift_win32__$TIMESTAMP.tar.gz bin/win32/
+ zip -r9 dist/skaterift_win32__$TIMESTAMP.zip bin/win32/
;;
# Runners
# ========================================================================
test)
run_game
;;
+ gdb)
+ cd $_linux_folder
+ gdb -tui ./skaterift
+ cd ./../
+ ;;
testserver)
run_server
;;