well yeah i guess
[carveJwlIkooP6JGAAIwe30JlM.git] / build.sh
index 0b958721a60804f5854e175e43499f9694830e6a..fad620190cce6a31a17c14c4b1dc5b418e1efe7f 100755 (executable)
--- a/build.sh
+++ b/build.sh
@@ -23,7 +23,7 @@ _windows_asan=""
 _windows_linksteam="vg/dep/steam/steam_api.dll"
 _windows_folder="bin/win32"
 
-_options_debugmode="-O0 -ggdb3 -fno-omit-frame-pointer"
+_options_debugmode="-O0 -ggdb3 -fno-omit-frame-pointer -rdynamic"
 _options_release="-O3 -DVG_RELEASE"
 
 # Compiler lines
@@ -57,7 +57,7 @@ compile_miniaudio(){
 # TODO
 run_game(){
    cd $_linux_folder
-   ./skaterift
+   ./skaterift --samples=4
    cd ./../
 }
 
@@ -73,6 +73,10 @@ delay_run_game(){
 }
 
 link_content(){
+   unlink $1/textures
+   unlink $1/models
+   unlink $1/sound
+
    ln -srf bin/content/textures $1/textures
    ln -srf bin/content/models $1/models
    ln -srf bin/content/sound $1/sound
@@ -224,6 +228,11 @@ vg_command(){
       test)
          run_game
       ;;
+      gdb)
+         cd $_linux_folder
+         gdb -tui ./skaterift
+         cd ./../
+      ;;
       testserver)
          run_server
       ;;