POWER
[carveJwlIkooP6JGAAIwe30JlM.git] / build.sh
index fad620190cce6a31a17c14c4b1dc5b418e1efe7f..eb741bfdba289a4dd1400616cb1aad027be955a5 100755 (executable)
--- a/build.sh
+++ b/build.sh
@@ -10,7 +10,7 @@
 # Compiler Presets
 # ==============================================================================
 
-_linux_compiler="gcc -std=c99 -D_REENTRANT"
+_linux_compiler="clang -std=c99 -D_REENTRANT"
 _linux_linkgraphics="-lGL -lglfw3 -lX11 -lXxf86vm -lXrandr -lm -pthread -lXi -ldl"
 _linux_asan="-fsanitize=address"
 _linux_linksteam="-lsteam_api"
@@ -29,7 +29,7 @@ _options_release="-O3 -DVG_RELEASE"
 # Compiler lines
 # ==============================================================================
 
-_warnings="-Wall -Wno-unused-function -Wno-unused-variable"
+_warnings="-Wall -Wno-unused-function -Wno-unused-variable -Wno-unused-command-line-argument -Wno-unused-but-set-variable"
 _include="-I. -I./vg/dep -I./vg/src"
 _library="-L. -L./vg/dep/glfw -L./vg/dep/steam"
 _epilogue="-Wl,-rpath=./"
@@ -94,6 +94,14 @@ vg_command(){
          _linux_options="$_linux_asan $_options_debugmode"
          _windows_options="$_windows_asan $_options_debugmode"
       ;;
+      ltools)
+         _compiler=$_linux_compiler
+         _options=$_linux_options
+         _folder=$_linux_folder
+         _ext=""
+         vg_compile_tools
+
+      ;;
       game)
          titleit "Creating Linux build"
          mkdir -p $_linux_folder/cfg
@@ -188,13 +196,24 @@ vg_command(){
             ./bin/linux/tools/qoiconv $f $dest
          done
       ;;
+      sounds)
+         titleit "Compiling sounds"
+         mkdir -p ./bin/content/textures
+         
+         for f in ./sound_src/*.wav
+         do
+            dest=./bin/content/sounds/"$(basename "$f" .wav).44100.ima_adpcm"
+            ./bin/linux/tools/audcomp $f $dest
+         done
+      ;;
+
       content)
          logit "Copying content"
          mkdir -p ./bin/content/models
          mkdir -p ./bin/content/sound
 
          cp ./models_src/* ./bin/content/models/
-         cp ./sound_src/* ./bin/content/sound/
+         #cp ./sound_src/* ./bin/content/sound/
       ;;
 
       all)