fixed recursive build script
[carveJwlIkooP6JGAAIwe30JlM.git] / build.sh
index 2ceb2fecffb559b6c1c64fb27f73c2102715ccda..5c72dd35a66e20f4e36d67ace43c4e949d53fd9c 100755 (executable)
--- a/build.sh
+++ b/build.sh
@@ -73,9 +73,13 @@ delay_run_game(){
 }
 
 link_content(){
-   ln -sr bin/content/textures/ $1/textures
-   ln -sr bin/content/models/ $1/models
-   ln -sr bin/content/sound/ $1/sound
+   unlink $1/textures
+   unlink $1/models
+   unlink $1/sound
+
+   ln -srf bin/content/textures $1/textures
+   ln -srf bin/content/models $1/models
+   ln -srf bin/content/sound $1/sound
 }
 
 TIMESTAMP=`date +%Y-%m-%d_%H-%M-%S`
@@ -198,7 +202,7 @@ vg_command(){
          run_command game
          run_command server
       ;;
-      distribution)
+      disb)
          mkdir -p ./dist
          run_command release
          run_command tools
@@ -207,7 +211,9 @@ vg_command(){
          run_command content
          run_command textures
          run_command server
+      ;;
 
+      distribution)
          titleit "Compressing distributions"
          logit "Linux"
          tar -chzvf dist/skaterift_linux__$TIMESTAMP.tar.gz bin/linux/
@@ -215,6 +221,7 @@ vg_command(){
          tar -chzvf dist/skaterift_server__$TIMESTAMP.tar.gz bin/linux_server
          logit "Windows"
          tar -chzvf dist/skaterift_win32__$TIMESTAMP.tar.gz bin/win32/
+         zip -r9 dist/skaterift_win32__$TIMESTAMP.zip bin/win32/
       ;;
       # Runners
       # ========================================================================