enforce alignment
[carveJwlIkooP6JGAAIwe30JlM.git] / build.c
diff --git a/build.c b/build.c
index c0a79b654a6d36fe94deb373207fbd542ce2ec09..fe51c054436b0fb8f0a31e18f2c4a4ce43a3edec 100644 (file)
--- a/build.c
+++ b/build.c
@@ -128,7 +128,7 @@ void build_shaders(void)
    _shader( "standard",  "shaders/standard.vs",  "shaders/standard.fs" );
    _shader( "vblend",    "shaders/standard.vs",  "shaders/vblend.fs" );
    _shader( "scoretext", "shaders/scoretext.vs", "shaders/vblend.fs" );
-   _shader( "terrain",   "shaders/standard.vs",  "shaders/terrain.fs" );
+   _shader( "terrain",   "shaders/standard.vs",  "shaders/terrain_fast.fs" );
    _shader( "alphatest", "shaders/standard.vs",  "shaders/std_alphatest.fs" );
    _shader( "route",     "shaders/standard.vs",  "shaders/route.fs" );
    _shader( "menu",      "shaders/standard.vs",  "shaders/menu.fs" );