particle systems
[carveJwlIkooP6JGAAIwe30JlM.git] / build.c
diff --git a/build.c b/build.c
index 596c698b4f2781db29764885e27e67adfe74fc5b..e769465c428149e70f9ec090e58f7f96eb8b78a7 100644 (file)
--- a/build.c
+++ b/build.c
@@ -269,7 +269,8 @@ void build_shaders(void){
    _S( "model_font",           "model_font.vs",    "model_font.fs" );
 
    /* Pointcloud */
-   _S( "point_map", "cloud.vs", "cloud.fs" );
+   //_S( "point_map", "cloud.vs", "cloud.fs" );
+   _S( "particle", "particle.vs", "particle.fs" );
 
    /* 2D */
    _S( "blit",      "blit.vs",      "blit.fs" );