dont try to load nothign
[carveJwlIkooP6JGAAIwe30JlM.git] / build.c
diff --git a/build.c b/build.c
index e769465c428149e70f9ec090e58f7f96eb8b78a7..addff9e7118bc00fb6ee9f74e108c53734467f01 100644 (file)
--- a/build.c
+++ b/build.c
@@ -265,7 +265,8 @@ void build_shaders(void){
    _S( "model_character_view", "model_skinned.vs", "model_character_view.fs" );
    _S( "model_board_view",     "model.vs",         "model_character_view.fs" );
    _S( "model_entity",         "model.vs",         "model_entity.fs" );
-   _S( "model_gate",           "model_gate.vs",    "model_gate_lq.fs" );
+   _S( "model_gate",           "model.vs",         "model_gate_lq.fs" );
+   _S( "model_gate_unlinked",  "model.vs",         "model_gate_unlinked.fs" );
    _S( "model_font",           "model_font.vs",    "model_font.fs" );
 
    /* Pointcloud */