scene font rendering
[carveJwlIkooP6JGAAIwe30JlM.git] / build.c
diff --git a/build.c b/build.c
index 97b269e9a6f969070d2638cba63ef984170593e4..811317d82f64ca6100390c06f65b23e00150b1e6 100644 (file)
--- a/build.c
+++ b/build.c
@@ -200,6 +200,7 @@ void build_shaders(void)
    _S( "scene_water",               "scene.vs", "scene_water.fs" );
    _S( "scene_water_fast",          "scene.vs", "scene_water_fast.fs" );
    _S( "scene_scoretext",           "scene_sfd.vs", "scene_standard.fs" );
+   _S( "scene_font",                "model_font.vs","scene_font.fs" );
 
    /* Models */
    _S( "model_sky",            "model.vs",         "model_sky.fs" );