workshop ready
[carveJwlIkooP6JGAAIwe30JlM.git] / build.c
diff --git a/build.c b/build.c
index d5b09c2cfd6c71ffec7822ee67382c467ef4ea0f..6d3b521a8a6a92f6003b51dfc0c5b2d226a878c0 100644 (file)
--- a/build.c
+++ b/build.c
@@ -4,6 +4,8 @@
 #include "vg/vg_opt.h"
 #include "vg/vg_build.h"
 #include "vg/vg_build_utils_shader.h"
+#include "vg/vg_msg.h"
+#include "workshop_types.h"
 
 /* 
  * c build.c --release --clang 
@@ -32,8 +34,7 @@ void build_shaders(void);
 void build_game( enum compiler compiler )
 {
    static int shaders_built = 0;
-   if( !shaders_built )
-   {
+   if( !shaders_built ){
       shaders_built = 1;
       build_shaders();
    }
@@ -48,10 +49,46 @@ void build_game( enum compiler compiler )
 
    vg_build_symbolic_link( "textures_src", "textures" );
    vg_build_symbolic_link( "models_src", "models" );
+   vg_build_symbolic_link( "boards_src", "boards" );
    vg_build_symbolic_link( "maps_src", "maps" );
    vg_build_symbolic_link( "sound_src", "sound" );
    vg_build_syscall( "mkdir -p %s/cfg", vg_compiler.build_dir );
 
+   u8 descriptor_buf[ 512 ];
+   vg_msg descriptor;
+   vg_msg_init( &descriptor, descriptor_buf, 512 );
+   vg_msg_frame( &descriptor, "workshop" );
+      vg_msg_wkvstr( &descriptor, "title", "Understate DIY Park" );
+      vg_msg_wkvstr( &descriptor, "author", "Skaterift" );
+      vg_msg_wkvuint(&descriptor, "type", u32 value=k_workshop_file_type_world);
+   vg_msg_end_frame( &descriptor );
+   vg_msg_wkvstr( &descriptor, "location", "USA" );
+   vg_msg_wkvstr( &descriptor, "content", "main.mdl" );
+
+   if( descriptor.error == k_vg_msg_error_OK ){
+      FILE *fp = fopen( "maps_src/mp_spawn/addon.inf", "wb" );
+      fwrite( descriptor_buf, descriptor.cur, 1, fp );
+      fclose( fp );
+
+      vg_msg recvtest;
+      vg_msg_init( &recvtest, descriptor_buf, descriptor.cur );
+
+      vg_msg_cmd cmd;
+      while( vg_msg_next( &recvtest, &cmd ) ){
+         if( cmd.code == k_vg_msg_code_frame ){
+            vg_info( "FRAME: [%u]%s\n", cmd.key_djb2, cmd.key );
+         }
+         else if( cmd.code == k_vg_msg_code_endframe ){
+            vg_info( "ENDFRAME\n" );
+         }
+         else if( cmd.code == k_vg_msg_code_kvstring ){
+            vg_info( "KVSTR: [%u]%s: [%u]%s\n", cmd.key_djb2, cmd.key,
+                                                cmd.value_djb2, 
+                                                (const char *)cmd.value._buf );
+         }
+      }
+   }
+
    vg_build();
    compiled_something = 1;
 }