inf files
[carveJwlIkooP6JGAAIwe30JlM.git] / build.c
diff --git a/build.c b/build.c
index 60c1db65ab99615351f0e84ab0a8d4010b86c653..65a7593517b9535ec6da2771c7b11b6b36d7dc49 100644 (file)
--- a/build.c
+++ b/build.c
@@ -82,6 +82,8 @@ void build_game( enum compiler compiler )
    vg_build_symbolic_link( "playermodels_src", "playermodels" );
    vg_build_syscall( "mkdir -p %s/cfg", vg_compiler.build_dir );
 
+   vg_build_syscall( "mkdir -p %s/tools", vg_compiler.build_dir );
+   vg_build_syscall( "cp blender_export.py %s/tools/", vg_compiler.build_dir );
 
    write_generic_addon_inf( k_addon_type_board, 
                             "Longboard", "board.mdl", 
@@ -111,6 +113,12 @@ void build_game( enum compiler compiler )
    write_generic_addon_inf( k_addon_type_player,
                             "Outlaw", "ch_outlaw.mdl",
                             "playermodels_src/skaterift_outlaw/addon.inf" );
+   write_generic_addon_inf( k_addon_type_player,
+                            "Chip", "ch_chip.mdl",
+                            "playermodels_src/skaterift_chip/addon.inf" );
+   write_generic_addon_inf( k_addon_type_player,
+                            "Aaron", "ch_aaron.mdl",
+                            "playermodels_src/skaterift_aaron/addon.inf" );
 
    vg_build();
    compiled_something = 1;