vg_build_symbolic_link( "playermodels_src", "playermodels" );
vg_build_syscall( "mkdir -p %s/cfg", vg_compiler.build_dir );
+ vg_build_syscall( "mkdir -p %s/tools", vg_compiler.build_dir );
+ vg_build_syscall( "cp blender_export.py %s/tools/", vg_compiler.build_dir );
write_generic_addon_inf( k_addon_type_board,
"Longboard", "board.mdl",
write_generic_addon_inf( k_addon_type_player,
"Outlaw", "ch_outlaw.mdl",
"playermodels_src/skaterift_outlaw/addon.inf" );
+ write_generic_addon_inf( k_addon_type_player,
+ "Chip", "ch_chip.mdl",
+ "playermodels_src/skaterift_chip/addon.inf" );
+ write_generic_addon_inf( k_addon_type_player,
+ "Aaron", "ch_aaron.mdl",
+ "playermodels_src/skaterift_aaron/addon.inf" );
vg_build();
compiled_something = 1;