timings
[carveJwlIkooP6JGAAIwe30JlM.git] / build.c
diff --git a/build.c b/build.c
index ff01552de9675fc78ae8786b663a6ef187b0f113..5e1652e33152e3088c7aa33ff52cdc05e2b0f90d 100644 (file)
--- a/build.c
+++ b/build.c
@@ -123,6 +123,7 @@ void build_shaders(void)
    _S( "scene_terrain",             "scene.vs", "scene_terrain.fs" );
    _S( "scene_route",               "scene.vs", "scene_route.fs" );
    _S( "scene_depth",               "scene.vs", "scene_depth.fs" );
+   _S( "scene_position",            "scene.vs", "scene_position.fs" );
    _S( "scene_water",               "scene.vs", "scene_water.fs" );
    _S( "scene_water_fast",          "scene.vs", "scene_water_fast.fs" );