#include "vg/vg_opt.h"
#include "vg/vg_build.h"
#include "vg/vg_build_utils_shader.h"
+#include "vg/vg_msg.h"
+#include "workshop_types.h"
/*
* c build.c --release --clang
compiled_something = 1;
}
+void write_msg( vg_msg *msg, const char *path ){
+ FILE *fp = fopen( path, "wb" );
+ if( !fp ){
+ vg_error( "Cannot open %s for writing.\n", path );
+ exit(0);
+ }
+
+ fwrite( msg->buf, msg->cur, 1, fp );
+ fclose( fp );
+ vg_success( "Written %s (%ub)\n", path, msg->cur );
+}
+
void build_shaders(void);
void build_game( enum compiler compiler )
{
static int shaders_built = 0;
- if( !shaders_built )
- {
+ if( !shaders_built ){
shaders_built = 1;
build_shaders();
}
vg_build_symbolic_link( "textures_src", "textures" );
vg_build_symbolic_link( "models_src", "models" );
+ vg_build_symbolic_link( "boards_src", "boards" );
vg_build_symbolic_link( "maps_src", "maps" );
vg_build_symbolic_link( "sound_src", "sound" );
vg_build_syscall( "mkdir -p %s/cfg", vg_compiler.build_dir );
+ u8 descriptor_buf[ 512 ];
+ vg_msg descriptor;
+
+ {
+ vg_msg_init( &descriptor, descriptor_buf, 512 );
+ vg_msg_frame( &descriptor, "workshop" );
+ vg_msg_wkvstr( &descriptor, "title", "Longboard" );
+ vg_msg_wkvstr( &descriptor, "author", "Skaterift" );
+ vg_msg_wkvuint(&descriptor, "type", u32 value=k_workshop_file_type_board);
+ vg_msg_end_frame( &descriptor );
+ vg_msg_wkvstr( &descriptor, "content", "board.mdl" );
+ write_msg( &descriptor, "boards_src/skaterift_long/addon.inf" );
+ }
+
+ {
+ vg_msg_init( &descriptor, descriptor_buf, 512 );
+ vg_msg_frame( &descriptor, "workshop" );
+ vg_msg_wkvstr( &descriptor, "title", "Fractal" );
+ vg_msg_wkvstr( &descriptor, "author", "Skaterift" );
+ vg_msg_wkvuint(&descriptor, "type", u32 value=k_workshop_file_type_board);
+ vg_msg_end_frame( &descriptor );
+ vg_msg_wkvstr( &descriptor, "content", "board.mdl" );
+ write_msg( &descriptor, "boards_src/skaterift_fract/addon.inf" );
+ }
+
+ {
+ vg_msg_init( &descriptor, descriptor_buf, 512 );
+ vg_msg_frame( &descriptor, "workshop" );
+ vg_msg_wkvstr( &descriptor, "title", "Striped" );
+ vg_msg_wkvstr( &descriptor, "author", "Skaterift" );
+ vg_msg_wkvuint(&descriptor, "type", u32 value=k_workshop_file_type_board);
+ vg_msg_end_frame( &descriptor );
+ vg_msg_wkvstr( &descriptor, "content", "board.mdl" );
+ write_msg( &descriptor, "boards_src/skaterift_striped/addon.inf" );
+ }
+
+ {
+ vg_msg_init( &descriptor, descriptor_buf, 512 );
+ vg_msg_frame( &descriptor, "workshop" );
+ vg_msg_wkvstr( &descriptor, "title", "Licco" );
+ vg_msg_wkvstr( &descriptor, "author", "Skaterift" );
+ vg_msg_wkvuint(&descriptor, "type", u32 value=k_workshop_file_type_board);
+ vg_msg_end_frame( &descriptor );
+ vg_msg_wkvstr( &descriptor, "content", "board.mdl" );
+ write_msg( &descriptor, "boards_src/skaterift_licco/addon.inf" );
+ }
+
+ {
+ vg_msg_init( &descriptor, descriptor_buf, 512 );
+ vg_msg_frame( &descriptor, "workshop" );
+ vg_msg_wkvstr( &descriptor, "title", "Hypno" );
+ vg_msg_wkvstr( &descriptor, "author", "Skaterift" );
+ vg_msg_wkvuint(&descriptor, "type", u32 value=k_workshop_file_type_board);
+ vg_msg_end_frame( &descriptor );
+ vg_msg_wkvstr( &descriptor, "content", "board.mdl" );
+ write_msg( &descriptor, "boards_src/skaterift_spiral/addon.inf" );
+ }
+
+ {
+ vg_msg_init( &descriptor, descriptor_buf, 512 );
+ vg_msg_frame( &descriptor, "workshop" );
+ vg_msg_wkvstr( &descriptor, "title", "Shark" );
+ vg_msg_wkvstr( &descriptor, "author", "Skaterift" );
+ vg_msg_wkvuint(&descriptor, "type", u32 value=k_workshop_file_type_board);
+ vg_msg_end_frame( &descriptor );
+ vg_msg_wkvstr( &descriptor, "content", "board.mdl" );
+ write_msg( &descriptor, "boards_src/skaterift_shark/addon.inf" );
+ }
+
+ /* method 2 */
+#if 0
+ vg_info( "TRYING OUT METHOD 2 BINGO BONGO\n" );
+ vg_msg root;
+ vg_msg_init( &root, descriptor_buf, descriptor.cur );
+
+ vg_msg workshop = root;
+ if( vg_msg_seekframe( &workshop, "workshop", k_vg_msg_first )){
+ const char *err = vg_msg_seekkvstr(&workshop,"NOT HERE",k_vg_msg_first);
+ const char *author = vg_msg_seekkvstr(&workshop,"author",k_vg_msg_first);
+ const char *title = vg_msg_seekkvstr(&workshop,"title",k_vg_msg_first);
+
+ vg_info( "TITLE: %s\n", title );
+ vg_info( "AUTHOR: %s\n", author );
+ vg_info( "and error code is: %s\n", err );
+ }
+
+ const char *content = vg_msg_seekkvstr(&root, "content", k_vg_msg_first);
+ vg_info( "CONTENT: %s\n", content );
+#endif
+
vg_build();
compiled_something = 1;
}
_S( "scene_terrain", "scene.vs", "scene_terrain.fs" );
_S( "scene_route", "scene.vs", "scene_route.fs" );
_S( "scene_depth", "scene.vs", "scene_depth.fs" );
+ _S( "scene_position", "scene.vs", "scene_position.fs" );
+ _S( "scene_water", "scene.vs", "scene_water.fs" );
+ _S( "scene_water_fast", "scene.vs", "scene_water_fast.fs" );
+ _S( "scene_scoretext", "scene_sfd.vs", "scene_standard.fs" );
/* Models */
_S( "model_sky", "model.vs", "model_sky.fs" );
- _S( "model_water", "model.vs", "model_water.fs" );
- _S( "model_water_fast", "model.vs", "model_water_fast.fs" );
_S( "model_menu", "model.vs", "model_menu.fs" );
_S( "model_character_view", "model_skinned.vs", "model_character_view.fs" );
+ _S( "model_board_view", "model.vs", "model_character_view.fs" );
+ _S( "model_entity", "model.vs", "model_entity.fs" );
_S( "model_gate", "model_gate.vs", "model_gate_lq.fs" );
+ _S( "model_font", "model_font.vs", "model_font.fs" );
+
+ /* Pointcloud */
+ _S( "point_map", "cloud.vs", "cloud.fs" );
/* 2D */
_S( "blit", "blit.vs", "blit.fs" );
_S( "blitblur", "blit.vs", "blitblur.fs" );
_S( "blitcolour","blit.vs", "colour.fs" );
_S( "routeui", "routeui.vs", "routeui.fs" );
-
-#if 0
- // 3D Standard
- _S( "scoretext", "shaders/scoretext.vs", "shaders/vblend.fs" );
-#endif
}