null
[carveJwlIkooP6JGAAIwe30JlM.git] / build.c
diff --git a/build.c b/build.c
index 5f050df75c92181d50ca5933a268bb6e92a7774c..1201177d9ea357b5d1349250a3c0df00861f302f 100644 (file)
--- a/build.c
+++ b/build.c
@@ -123,11 +123,13 @@ void build_shaders(void)
    _S( "scene_terrain",             "scene.vs", "scene_terrain.fs" );
    _S( "scene_route",               "scene.vs", "scene_route.fs" );
    _S( "scene_depth",               "scene.vs", "scene_depth.fs" );
+   _S( "scene_position",            "scene.vs", "scene_position.fs" );
+   _S( "scene_water",               "scene.vs", "scene_water.fs" );
+   _S( "scene_water_fast",          "scene.vs", "scene_water_fast.fs" );
+   _S( "scene_scoretext",           "scene_sfd.vs", "scene_standard.fs" );
 
    /* Models */
    _S( "model_sky",            "model.vs",         "model_sky.fs" );
-   _S( "model_water",          "model.vs",         "model_water.fs" );
-   _S( "model_water_fast",     "model.vs",         "model_water_fast.fs" );
    _S( "model_menu",           "model.vs",         "model_menu.fs" );
    _S( "model_character_view", "model_skinned.vs", "model_character_view.fs" );
    _S( "model_gate",           "model_gate.vs",    "model_gate_lq.fs" );