entities zones
[carveJwlIkooP6JGAAIwe30JlM.git] / build.c
diff --git a/build.c b/build.c
index 5e1652e33152e3088c7aa33ff52cdc05e2b0f90d..1201177d9ea357b5d1349250a3c0df00861f302f 100644 (file)
--- a/build.c
+++ b/build.c
@@ -126,6 +126,7 @@ void build_shaders(void)
    _S( "scene_position",            "scene.vs", "scene_position.fs" );
    _S( "scene_water",               "scene.vs", "scene_water.fs" );
    _S( "scene_water_fast",          "scene.vs", "scene_water_fast.fs" );
+   _S( "scene_scoretext",           "scene_sfd.vs", "scene_standard.fs" );
 
    /* Models */
    _S( "model_sky",            "model.vs",         "model_sky.fs" );