whoopsie
[carveJwlIkooP6JGAAIwe30JlM.git] / blender_export.py
index 721bba6962b4fd5bc3ecc27d0a984761acde58c1..8b04a208082673c2c483e4dea8146937b3d700f7 100644 (file)
@@ -430,6 +430,8 @@ def sr_compile_material( mat ):
    if mat.name in sr_compile.material_cache: 
       return sr_compile.material_cache[mat.name]
 
+   print( "\n"+ mat.name+"\n" )
+
    index = (len(sr_compile.material_data)//sizeof(mdl_material))+1
    sr_compile.material_cache[mat.name] = index
 
@@ -1741,7 +1743,8 @@ class SR_MATERIAL_PROPERTIES(bpy.types.PropertyGroup):
       ('0','concrete',''),
       ('1','wood',''),
       ('2','grass',''),
-      ('3','tiles','')
+      ('3','tiles',''),
+      ('4','metal','')
       ])
    
    collision: bpy.props.BoolProperty( \