cv_view_verts += [(v1[0],v1[1],v1[2])]
cv_view_colours += [(0,1,1,1),(0,1,1,1)]
#}
+
+ cv_draw_sphere( obj.location, 20.0, [0.1,0,0.9,0.4] )
#}
@staticmethod
#}
#}
+class classtype_spawn_link(Structure):
+#{
+ _pack_ = 1
+ _fields_ = [("connections",c_uint32*4)]
+
+ def encode_obj(_, node,node_def ):
+ #{
+ node.classtype = 0
+ #}
+
+ @staticmethod
+ def editor_interface( layout, obj ):
+ #{
+ pass
+ #}
+
+ @staticmethod
+ def draw_scene_helpers( obj ):
+ #{
+ global cv_view_verts, cv_view_colours
+
+ count = 0
+
+ for obj1 in bpy.context.collection.objects:
+ #{
+ if (obj1.cv_data.classtype != 'classtype_spawn_link') and \
+ (obj1.cv_data.classtype != 'classtype_spawn') :
+ continue
+
+ if (obj1.location - obj.location).length < 40.0:
+ #{
+ cv_draw_line( obj.location, obj1.location, [1,1,1,1] )
+ count +=1
+ #}
+
+ if count == 4:
+ break
+ #}
+
+ cv_draw_sphere( obj.location, 20.0, [0.5,0,0.2,0.4] )
+ #}
+#}
+
# ---------------------------------------------------------------------------- #
# #
# Compiler section #
#{
global g_encoder
print( F"Model graph | Create mode '{collection_name}'" )
+ folder = bpy.path.abspath(bpy.context.scene.cv_data.export_dir)
+ path = F"{folder}{collection_name}.mdl"
+ print( path )
collection = bpy.data.collections[collection_name]
# Write
#
- # TODO HOLY
- path = F"/home/harry/Documents/carve/models_src/{collection_name}.mdl"
encoder_write_to_file( path )
print( F"Completed {collection_name}.mdl" )
('classtype_trigger',"classtype_trigger","",100),
('classtype_logic_achievement',"classtype_logic_achievement","",101),
('classtype_logic_relay',"classtype_logic_relay","",102),
+ ('classtype_spawn_link',"classtype_spawn_link","",150),
])
#}