unlockables basics
[carveJwlIkooP6JGAAIwe30JlM.git] / blender_export.py
index 8eb39a365dba70129c69776182175b39a30ea90f..54a02e81310a2300b73ab1a3e3038239a1a92229 100644 (file)
@@ -36,10 +36,14 @@ sr_entity_list = [
    ('ent_menuitem',     'Menu Item',      '', 15 ),
    ('ent_worldinfo',    'World Info',     '', 16 ),
    ('ent_ccmd',         'CCmd',           '', 17 ),
-   ('ent_challenge',    'Challenge',      '', 18 )
+   ('ent_challenge',    'Challenge',      '', 18 ),
+   ('ent_unlock',       'Unlockable',     '', 19 ),
+   ('ent_relay',        'Relay',          '', 20 )
 ]
 
 MDL_VERSION_NR = 102
+SR_TRIGGERABLE = [ 'ent_audio', 'ent_ccmd', 'ent_gate', 'ent_unlock', \
+                   'ent_relay', 'ent_skateshop', 'ent_challenge' ]
 
 def get_entity_enum_id( alias ):
 #{
@@ -203,6 +207,7 @@ class ent_gate(Structure):
                ("submesh_start",c_uint32), # v102+ 
                ("submesh_count",c_uint32), # v102+ (can be 0)
                ]
+   sr_functions = { 0: 'unlock' }
 #}
 
 class ent_route_node(Structure):
@@ -456,12 +461,28 @@ class ent_challenge(Structure):#{
                ("submesh_start",c_uint32), ("submesh_count",c_uint32),
                ("id_next",c_uint32),
                ("filter",c_uint32),
+               ("id_win",c_uint32),
+               ("win_event",c_uint32),
                ("time_limit",c_float)]
 
    sr_functions = { 0: 'trigger',
                     1: 'start_challenge' }
 #}
 
+class ent_unlock(Structure):#{
+   _fields_ = [("pstr_alias",c_uint32),
+               ("target",c_uint32),
+               ("target_event",c_uint32),
+               ("status",c_uint32)]
+   sr_functions = { 0: 'unlock' }
+#}
+
+class ent_relay(Structure):#{
+   _fields_ = [("targets",(c_uint32*2)*4),
+               ("targets_events",c_uint32*4)]
+   sr_functions = { 0: 'trigger' }
+#}
+
 def obj_ent_type( obj ):
 #{
    if obj.type == 'ARMATURE': return 'mdl_armature'
@@ -1650,6 +1671,7 @@ def sr_compile( collection ):
                gate.submesh_start, gate.submesh_count, _ = \
                      sr_compile_mesh_internal( obj )
             #}
+            if obj_data.locked: flags |= 0x0010
             gate.flags = flags
             
             gate.dimensions[0] = mesh_data.dimensions[0]
@@ -1747,7 +1769,7 @@ def sr_compile( collection ):
 
             if obj_data.target:#{
                volume.target = sr_entity_id( obj_data.target )
-               volume._anon.trigger.event = obj_data.event
+               volume._anon.trigger.event = obj_data.target_event
             #}
 
             sr_ent_push(volume)
@@ -1809,6 +1831,8 @@ def sr_compile( collection ):
             challenge = ent_challenge()
             obj_data = obj.SR_data.ent_challenge[0]
             challenge.id_next = sr_entity_id( obj_data.proxima )
+            challenge.id_win = sr_entity_id( obj_data.target )
+            challenge.win_event = obj_data.target_event
             challenge.filter = 0
             challenge.time_limit = obj_data.time_limit
 
@@ -1818,6 +1842,28 @@ def sr_compile( collection ):
 
             sr_ent_push( challenge )
          #}
+         elif ent_type == 'ent_unlock':#{
+            unlock = ent_unlock()
+            obj_data = obj.SR_data.ent_unlock[0]
+            unlock.pstr_alias = sr_compile_string( obj_data.alias )
+            unlock.target = sr_entity_id( obj_data.target )
+            unlock.target_event = obj_data.target_event
+            unlock.status = 0
+            sr_ent_push( unlock )
+         #}
+         elif ent_type == 'ent_relay':#{
+            relay = ent_relay()
+            obj_data = obj.SR_data.ent_relay[0]
+            relay.targets[0][0] = sr_entity_id( obj_data.target0 )
+            relay.targets[1][0] = sr_entity_id( obj_data.target1 )
+            relay.targets[2][0] = sr_entity_id( obj_data.target2 )
+            relay.targets[3][0] = sr_entity_id( obj_data.target3 )
+            relay.targets[0][1] = obj_data.target0_event
+            relay.targets[1][1] = obj_data.target1_event
+            relay.targets[2][1] = obj_data.target2_event
+            relay.targets[3][1] = obj_data.target3_event
+            sr_ent_push( relay )
+         #}
       #}
    #}
 
@@ -2404,6 +2450,7 @@ class SR_OBJECT_ENT_GATE(bpy.types.PropertyGroup):
 
    flip: bpy.props.BoolProperty( name="Flip exit", default=False )
    custom: bpy.props.BoolProperty( name="Mesh is surface", default=False )
+   locked: bpy.props.BoolProperty( name="Start Locked", default=False )
 
    @staticmethod
    def sr_inspector( layout, data ):
@@ -2417,6 +2464,7 @@ class SR_OBJECT_ENT_GATE(bpy.types.PropertyGroup):
       flags = box.box()
       flags.prop( data[0], 'flip' )
       flags.prop( data[0], 'custom' )
+      flags.prop( data[0], 'locked' )
    #}
 #}
 
@@ -2776,31 +2824,40 @@ class SR_OBJECT_ENT_VOLUME(bpy.types.PropertyGroup):#{
            poll=lambda self,obj: sr_filter_ent_type(obj,\
                                     ['ent_audio','ent_skateshop','ent_ccmd',\
                                      'ent_challenge']))
-
-   event: bpy.props.IntProperty( name="Event/Method" )
+   target_event: bpy.props.IntProperty( name="Event/Method" )
 
    @staticmethod
-   def sr_inspector( layout, data ):#{
-      layout.prop( data[0], 'subtype' )
-      layout.prop( data[0], 'target' )
+   def inspect_target( layout, data, propname ):#{
+      box = layout.box()
+      box.prop( data[0], propname )
 
-      row = layout.row()
-      row.prop( data[0], 'event' )
+      row = box.row()
+      row.prop( data[0], propname + '_event')
 
-      if data[0].target:#{
-         tipo = data[0].target.SR_data.ent_type
+      target = getattr( data[0], propname )
+      if target:#{
+         tipo = target.SR_data.ent_type
          cls = globals()[ tipo ]
 
          table = getattr( cls, 'sr_functions', None )
          if table:#{
-            if data[0].event in table:#{
-               row.label( text=table[data[0].event] )
-            #}
-            else:#{
+            index = getattr( data[0], propname+'_event')
+            if index in table:
+               row.label( text=table[index] )
+            else:
                row.label( text="undefined function" )
-            #}
          #}
       #}
+      else:#{
+         row.label( text="..." )
+         row.enabled=False
+      #}
+   #}
+
+   @staticmethod
+   def sr_inspector( layout, data ):#{
+      layout.prop( data[0], 'subtype' )
+      SR_OBJECT_ENT_VOLUME.inspect_target( layout, data, 'target' )
    #}
 #}
 
@@ -3087,11 +3144,59 @@ class SR_OBJECT_ENT_CHALLENGE(bpy.types.PropertyGroup):#{
             type=bpy.types.Object, name="Next", \
             poll=lambda self,obj: sr_filter_ent_type(obj,['ent_challenge']))
    target: bpy.props.PointerProperty( \
-           type=bpy.types.Object, name="Target", \
-           poll=lambda self,obj: sr_filter_ent_type(obj,\
-                                    ['ent_audio','ent_ccmd']))
-   event: bpy.props.IntProperty( name="Event/Method" )
+           type=bpy.types.Object, name="Win", \
+           poll=lambda self,obj: sr_filter_ent_type(obj,SR_TRIGGERABLE))
+   target_event: bpy.props.IntProperty( name="Event/Method" )
    time_limit: bpy.props.FloatProperty( name="Time Limit", default=1.0 )
+
+   @staticmethod
+   def sr_inspector( layout, data ):#{
+      layout.prop( data[0], 'proxima' )
+      layout.prop( data[0], 'time_limit' )
+      SR_OBJECT_ENT_VOLUME.inspect_target( layout, data, 'target' )
+   #}
+#}
+
+class SR_OBJECT_ENT_UNLOCK(bpy.types.PropertyGroup):#{
+   alias: bpy.props.StringProperty( name="Alias" )
+   target: bpy.props.PointerProperty( \
+            type=bpy.types.Object, name="Target", \
+            poll=lambda self,obj: sr_filter_ent_type(obj,SR_TRIGGERABLE))
+   target_event: bpy.props.IntProperty( name="Event/Method" )
+
+   @staticmethod
+   def sr_inspector( layout, data ):#{
+      layout.prop( data[0], 'alias' )
+      SR_OBJECT_ENT_VOLUME.inspect_target( layout, data, 'target' )
+   #}
+#}
+
+class SR_OBJECT_ENT_RELAY(bpy.types.PropertyGroup):#{
+   target0: bpy.props.PointerProperty( \
+            type=bpy.types.Object, name="Target 0", \
+            poll=lambda self,obj: sr_filter_ent_type(obj,SR_TRIGGERABLE))
+   target1: bpy.props.PointerProperty( \
+            type=bpy.types.Object, name="Target 1", \
+            poll=lambda self,obj: sr_filter_ent_type(obj,SR_TRIGGERABLE))
+   target2: bpy.props.PointerProperty( \
+            type=bpy.types.Object, name="Target 2", \
+            poll=lambda self,obj: sr_filter_ent_type(obj,SR_TRIGGERABLE))
+   target3: bpy.props.PointerProperty( \
+            type=bpy.types.Object, name="Target 3", \
+            poll=lambda self,obj: sr_filter_ent_type(obj,SR_TRIGGERABLE))
+
+   target0_event: bpy.props.IntProperty( name="Event" )
+   target1_event: bpy.props.IntProperty( name="Event" )
+   target2_event: bpy.props.IntProperty( name="Event" )
+   target3_event: bpy.props.IntProperty( name="Event" )
+
+   @staticmethod
+   def sr_inspector( layout, data ):#{
+      SR_OBJECT_ENT_VOLUME.inspect_target( layout, data, 'target0' )
+      SR_OBJECT_ENT_VOLUME.inspect_target( layout, data, 'target1' )
+      SR_OBJECT_ENT_VOLUME.inspect_target( layout, data, 'target2' )
+      SR_OBJECT_ENT_VOLUME.inspect_target( layout, data, 'target3' )
+   #}
 #}
 
 class SR_OBJECT_PROPERTIES(bpy.types.PropertyGroup):
@@ -3112,6 +3217,8 @@ class SR_OBJECT_PROPERTIES(bpy.types.PropertyGroup):
    ent_worldinfo: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_WORLD_INFO)
    ent_ccmd: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_CCMD)
    ent_challenge: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_CHALLENGE)
+   ent_unlock: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_UNLOCK)
+   ent_relay: bpy.props.CollectionProperty(type=SR_OBJECT_ENT_RELAY)
 
    ent_type: bpy.props.EnumProperty(
       name="Type",
@@ -3417,7 +3524,7 @@ def cv_tangent_basis( n, tx, ty ):
 
 # Draw coloured arrow
 #
-def cv_draw_arrow( p0, p1, c0, size=0.15 ):
+def cv_draw_arrow( p0, p1, c0, size=0.25 ):
 #{
    global cv_view_verts, cv_view_colours
 
@@ -4048,6 +4155,24 @@ def cv_draw():
             if data.proxima:#{
                cv_draw_arrow( obj.location, data.proxima.location, (0,0.2,1.0) )
             #}
+            if data.target:
+               cv_draw_arrow( obj.location, data.target.location, (0,1.0,0.0) )
+         #}
+         elif ent_type == 'ent_relay':#{
+            data = obj.SR_data.ent_relay[0]
+            if data.target0:
+               cv_draw_arrow( obj.location, data.target0.location, (0,1,0) )
+            if data.target1:
+               cv_draw_arrow( obj.location, data.target1.location, (0,1,0) )
+            if data.target2:
+               cv_draw_arrow( obj.location, data.target2.location, (0,1,0) )
+            if data.target3:
+               cv_draw_arrow( obj.location, data.target3.location, (0,1,0) )
+         #}
+         elif ent_type == 'ent_unlock':#{
+            data = obj.SR_data.ent_unlock[0]
+            if data.target:
+               cv_draw_arrow( obj.location, data.target.location, (0,1.0,0.0) )
          #}
          elif ent_type == 'ent_audio':#{
             if obj.SR_data.ent_audio[0].flag_3d:
@@ -4240,7 +4365,7 @@ classes = [ SR_INTERFACE, SR_MATERIAL_PANEL,\
             SR_OBJECT_ENT_FONT,SR_OBJECT_ENT_TRAFFIC,SR_OBJECT_ENT_SKATESHOP,\
             SR_OBJECT_ENT_WORKSHOP_PREVIEW,SR_OBJECT_ENT_MENU_ITEM,\
             SR_OBJECT_ENT_WORLD_INFO,SR_OBJECT_ENT_CCMD,\
-            SR_OBJECT_ENT_CHALLENGE,\
+            SR_OBJECT_ENT_CHALLENGE,SR_OBJECT_ENT_UNLOCK,SR_OBJECT_ENT_RELAY,\
             \
             SR_OBJECT_PROPERTIES, SR_LIGHT_PROPERTIES, SR_BONE_PROPERTIES, 
             SR_MESH_PROPERTIES, SR_MATERIAL_PROPERTIES \